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I tried to code the Lorenz Attractor recently mentioned in the 3b1b. However, on rendering the Lorenz Attractor the curve breaks in between as some places.
I've also encountered this issue while using manimgl v1.7.2.
A work-around is to increase the max_vertices in manimlib/shaders/quadratic_bezier/stroke/geom.glsl from 64 (default) to 128 or higher (at least for me this solves the problem). Though why it works is unclear to me.
I tried to code the Lorenz Attractor recently mentioned in the 3b1b. However, on rendering the Lorenz Attractor the curve breaks in between as some places.
Code:
Wrong display or Error traceback:

Additional context
I had cloned the repository on 4th January, 2025. The python version I am using is 3.13.1.
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