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index.js
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const gameState = document.getElementsByClassName("state")[0]
const player_1 = document.getElementsByClassName("player-1")[0]
const player_2 = document.getElementsByClassName("player-2")[0]
const player_1_score = document.getElementsByClassName("player-1-score")[0]
const player_2_score = document.getElementsByClassName("player-2-score")[0]
const score_1 = document.getElementsByClassName("score-1")[0]
const score_2 = document.getElementsByClassName("score-2")[0]
const dice = (document.getElementsByClassName("dice"))[0]
const dblNothingBtn = (document.getElementsByClassName("dice"))[1]
const resetBtn = (document.getElementsByClassName("dice"))[2]
const root = document.documentElement;
const themeBtn = document.getElementsByClassName("theme")[0]
const startBtn = document.getElementById("start")
const setWinningScoreBtn = document.getElementById("win-score")
const main = document.querySelector("main")
const modal = document.querySelector(".modal-container")
const infoBtn = document.getElementsByClassName("get-info")[0]
const resumeBtn = document.querySelector("#resume")
const winScoreLabel = document.querySelector(".modal ol p span")
const chngWinScore = document.querySelector(".chng-winning-score")
const newScoreInput = document.querySelector(".chng-winning-score input")
const setBtn = document.getElementById("chng")
let has_started = false
let winning_score = 20
winScoreLabel.textContent = winning_score
let has_won = false
let check_winner = false
let currentTurn = 1
let dbl_nothing = 1
let cool = {
'--body_back_1': 'aqua',
'--body_back_2': 'whitesmoke',
'--main-color': 'rgb(232, 95, 95)',
'--main-back': 'whitesmoke',
'--shadow_color': 'rgba(0, 0, 0, 0.75)',
'--score_back_1': 'rgba(247, 221, 135, 0.75)',
'--score_back_2': 'rgba(247, 233, 189, 0.75)',
'--button_back_1': 'rgb(232, 95, 95)',
'--button_back_2': 'rgb(240, 151, 151)',
'--button_color': '#fff'
}
let dark = {
'--body_back_1': 'black',
'--body_back_2': 'whitesmoke',
'--main-color': 'black',
'--main-back': 'whitesmoke',
'--shadow_color': 'rgba(0, 0, 0, 0.75)',
'--score_back_1': 'rgba(225, 195, 97, 0.75)',
'--score_back_2': 'rgba(255, 237, 177, 0.75)',
'--button_back_1': 'black',
'--button_back_2': 'rgb(102, 100, 98)',
'--button_color': '#fff'
}
let warm = {
'--body_back_1': 'rgb(243, 119, 74)',
'--body_back_2': 'rgb(240, 162, 90)',
'--main-color': 'rgb(218, 140, 68)',
'--main-back': 'whitesmoke',
'--shadow_color': 'rgba(0, 0, 0, 0.75)',
'--score_back_1': 'rgba(247, 221, 135, 0.75)',
'--score_back_2': 'rgba(247, 233, 189, 0.75)',
'--button_back_1': 'rgb(243, 119, 74)',
'--button_back_2': 'rgb(240, 162, 90)',
'--button_color': '#fff'
}
dice.addEventListener("click",()=>{
if (has_won){
restart()
}
else {
if (currentTurn == 1){
Move(player_1_score, score_1)
root.style.setProperty('--score_shadow_1','none')
root.style.setProperty('--score_shadow_2','-2px 6px 18px 3px var(--shadow_color)')
currentTurn = 2
}
else {
Move(player_2_score, score_2)
root.style.setProperty('--score_shadow_2','none')
root.style.setProperty('--score_shadow_1','-2px 6px 18px 3px var(--shadow_color)')
currentTurn = 1
}
checkWinner()
if (!(has_won)){
gameState.textContent = `Player ${currentTurn}'s Turn`
dblNothingBtn.style.display = "block"
}
}
})
function Move(player, curScore)
{
has_started = true
const score = Math.ceil(Math.random()*6)*dbl_nothing
curScore.textContent = score
total = Number(player.textContent)
player.textContent = total + score
dbl_nothing = 1
}
function checkWinner(){
if (Number(player_1_score.textContent) >= winning_score || Number(player_2_score.textContent) >= winning_score){
check_winner = true
}
if (check_winner){
if (currentTurn == 1){
score1 = Number(player_1_score.textContent)
score2 = Number(player_2_score.textContent)
if (score1 > score2){
winner('1')
has_won = true
} else if (score2 > score1){
winner('2')
has_won = true
} else {
winning_score += 10
check_winner = false
}
}
// else {
// gameState.textContent = "Final Turn"
// }
}
}
dblNothingBtn.addEventListener("click", ()=>{
dbl_nothing = Math.ceil(Math.random() * 2)
if (dbl_nothing == 1){
dbl_nothing = -1
}
console.log(dbl_nothing)
dblNothingBtn.style.display = "none"
})
resetBtn.addEventListener("click", ()=>{
restart()
})
function winner(player){
gameState.textContent = `Player ${player} is the winner`
has_won = true
dice.style.display = "none"
dblNothingBtn.style.display = "none"
resetBtn.style.display = "block"
has_started = false
}
function restart() {
player_1_score.textContent = 0
score_1.textContent = 0
player_2_score.textContent = 0
score_2.textContent = 0
dice.textContent = "Roll Dice 🎲"
has_won = false
check_winner = false
gameState.textContent = "Player 1's Turn"
root.style.setProperty('--score_shadow_2','none')
root.style.setProperty('--score_shadow_1','-2px 6px 18px 3px var(--shadow_color)')
currentTurn = 1
dice.style.display = "block"
dblNothingBtn.style.display = "block"
resetBtn.style.display = "none"
setWinningScoreBtn.style.display = "block"
}
// changing theme
themeBtn.addEventListener("click", setTheme)
const themes = [cool, dark, warm]
let theme = 1
function setTheme(){
setRoot(theme)
}
function setRoot(num){
root.style.setProperty('--body_back_1', themes[num]["--body_back_1"]);
root.style.setProperty('--body_back_2', themes[num]["--body_back_2"]);
root.style.setProperty('--main-color', themes[num]["--main-color"]);
root.style.setProperty('--main-back', themes[num]["--main-back"]);
root.style.setProperty('--shadow-color', themes[num]["--shadow-color"]);
root.style.setProperty('--score_back_1', themes[num]["--score_back_1"]);
root.style.setProperty('--score_back_2', themes[num]["--score_back_2"]);
root.style.setProperty('--button_back_1', themes[num]["--button_back_1"]);
root.style.setProperty('--button_back_2', themes[num]["--button_back_2"]);
root.style.setProperty('--button_color', themes[num]["--button_color"]);
theme = (theme + 1)%themes.length
}
startBtn.addEventListener("click", ()=>{
modal.style.display = "none"
main.style.display = "block"
startBtn.style.display = "none"
resumeBtn.style.display = "block"
// setWinningScoreBtn.style.display = "none"
})
resumeBtn.addEventListener("click", ()=>{
modal.style.display = "none"
main.style.display = "block"
})
setWinningScoreBtn.addEventListener("click", ()=>{
chngWinScore.style.display = "block"
modal.style.display = "none"
})
infoBtn.addEventListener("click", ()=>{
console.log("clicked")
modal.style.display = "block"
main.style.display = "none"
})
setBtn.addEventListener("click", ()=>{
if (Number(newScoreInput.value)){
winning_score = Number(newScoreInput.value)
winScoreLabel.textContent = winning_score
}
chngWinScore.style.display = "none"
modal.style.display = "block"
})