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Hi. While testing the cordova plugin on a new default Cordova project, I could not get sound out of the device or the emulator. No errors are thrown, the audio is just never heard.
After debugging the problem, I found that this line this._playbackResource.seekTo(this._startTime + this._position);
in the handleSoundReady
function might be the problem.
After commenting this line, sound works, as expected. So, is it safe to just comment the line, or do you guys have any idea why it breaks the audio? Anyone else having these issues?
Thanks.