|
| 1 | +import pygame |
| 2 | +import time |
| 3 | +import random |
| 4 | + |
| 5 | +pygame.init() |
| 6 | + |
| 7 | +white = (255, 255, 255) |
| 8 | +yellow = (255, 255, 102) |
| 9 | +black = (0, 0, 0) |
| 10 | +red = (213, 50, 80) |
| 11 | +green = (0, 255, 0) |
| 12 | +blue = (50, 153, 213) |
| 13 | + |
| 14 | +dis_width = 600 |
| 15 | +dis_height = 400 |
| 16 | + |
| 17 | +dis = pygame.display.set_mode((dis_width, dis_height)) |
| 18 | +pygame.display.set_caption('Snake Game by Edureka') |
| 19 | + |
| 20 | +clock = pygame.time.Clock() |
| 21 | + |
| 22 | +snake_block = 10 |
| 23 | +snake_speed = 15 |
| 24 | + |
| 25 | +font_style = pygame.font.SysFont("bahnschrift", 25) |
| 26 | +score_font = pygame.font.SysFont("comicsansms", 35) |
| 27 | + |
| 28 | + |
| 29 | +def Your_score(score): |
| 30 | + value = score_font.render("Your Score: " + str(score), True, yellow) |
| 31 | + dis.blit(value, [0, 0]) |
| 32 | + |
| 33 | + |
| 34 | + |
| 35 | +def our_snake(snake_block, snake_list): |
| 36 | + for x in snake_list: |
| 37 | + pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block]) |
| 38 | + |
| 39 | + |
| 40 | +def message(msg, color): |
| 41 | + mesg = font_style.render(msg, True, color) |
| 42 | + dis.blit(mesg, [dis_width / 6, dis_height / 3]) |
| 43 | + |
| 44 | + |
| 45 | +def gameLoop(): |
| 46 | + game_over = False |
| 47 | + game_close = False |
| 48 | + |
| 49 | + x1 = dis_width / 2 |
| 50 | + y1 = dis_height / 2 |
| 51 | + |
| 52 | + x1_change = 0 |
| 53 | + y1_change = 0 |
| 54 | + |
| 55 | + snake_List = [] |
| 56 | + Length_of_snake = 1 |
| 57 | + |
| 58 | + foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 |
| 59 | + foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 |
| 60 | + |
| 61 | + while not game_over: |
| 62 | + |
| 63 | + while game_close == True: |
| 64 | + dis.fill(blue) |
| 65 | + message("You Lost! Press C-Play Again or Q-Quit", red) |
| 66 | + Your_score(Length_of_snake - 1) |
| 67 | + pygame.display.update() |
| 68 | + |
| 69 | + for event in pygame.event.get(): |
| 70 | + if event.type == pygame.KEYDOWN: |
| 71 | + if event.key == pygame.K_q: |
| 72 | + game_over = True |
| 73 | + game_close = False |
| 74 | + if event.key == pygame.K_c: |
| 75 | + gameLoop() |
| 76 | + |
| 77 | + for event in pygame.event.get(): |
| 78 | + if event.type == pygame.QUIT: |
| 79 | + game_over = True |
| 80 | + if event.type == pygame.KEYDOWN: |
| 81 | + if event.key == pygame.K_LEFT: |
| 82 | + x1_change = -snake_block |
| 83 | + y1_change = 0 |
| 84 | + elif event.key == pygame.K_RIGHT: |
| 85 | + x1_change = snake_block |
| 86 | + y1_change = 0 |
| 87 | + elif event.key == pygame.K_UP: |
| 88 | + y1_change = -snake_block |
| 89 | + x1_change = 0 |
| 90 | + elif event.key == pygame.K_DOWN: |
| 91 | + y1_change = snake_block |
| 92 | + x1_change = 0 |
| 93 | + |
| 94 | + if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0: |
| 95 | + game_close = True |
| 96 | + x1 += x1_change |
| 97 | + y1 += y1_change |
| 98 | + dis.fill(blue) |
| 99 | + pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block]) |
| 100 | + snake_Head = [] |
| 101 | + snake_Head.append(x1) |
| 102 | + snake_Head.append(y1) |
| 103 | + snake_List.append(snake_Head) |
| 104 | + if len(snake_List) > Length_of_snake: |
| 105 | + del snake_List[0] |
| 106 | + |
| 107 | + for x in snake_List[:-1]: |
| 108 | + if x == snake_Head: |
| 109 | + game_close = True |
| 110 | + |
| 111 | + our_snake(snake_block, snake_List) |
| 112 | + Your_score(Length_of_snake - 1) |
| 113 | + |
| 114 | + pygame.display.update() |
| 115 | + |
| 116 | + if x1 == foodx and y1 == foody: |
| 117 | + foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0 |
| 118 | + foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 |
| 119 | + Length_of_snake += 1 |
| 120 | + |
| 121 | + clock.tick(snake_speed) |
| 122 | + |
| 123 | + pygame.quit() |
| 124 | + quit() |
| 125 | + |
| 126 | + |
| 127 | +gameLoop() |
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