|
8 | 8 | "commands.calias.addAlias.success": "成功加入别名“%s”",
|
9 | 9 | "commands.calias.listAliases.noAliasesRegistered": "没有已注册的别名",
|
10 | 10 | "commands.calias.listAliases.success": "%s已注册的别名:",
|
| 11 | + "commands.calias.recursive": "递归别名“%s”", |
11 | 12 | "commands.calias.removeAlias.success": "成功移除别名“%s”",
|
12 | 13 |
|
13 | 14 | "commands.careastats.notLoaded": "该区域的区块未加载",
|
14 |
| - "commands.careastats.output.chunksScanned": "扫描%d个区块,用时%dns≈%dms", |
| 15 | + "commands.careastats.output.chunksScanned": "扫描%d个区块,用时%d纳秒≈%d毫秒", |
15 | 16 | "commands.careastats.output.blocksMatched": "在一共%2$d个方块中匹配到%1$d个方块",
|
16 | 17 | "commands.careastats.output.entitiesFound": "在此区域中找到%d个实体",
|
17 | 18 |
|
|
64 | 65 | "commands.cenchant.success": "正在开始操控附魔",
|
65 | 66 | "commands.cenchant.uncracked": "你需要先破解随机种子",
|
66 | 67 |
|
67 |
| - "commands.cfind.found.left": "在 ", |
68 |
| - "commands.cfind.found.right": " 找到%1$s, 距离你%2$s格", |
| 68 | + "commands.cfind.found.left": "在", |
| 69 | + "commands.cfind.found.right": "找到%1$s, 距离你%2$s格", |
69 | 70 | "commands.cfind.keepSearching.success": "正在搜寻实体",
|
70 | 71 | "commands.cfind.noMatch": "未找到匹配查找条件的实体",
|
71 | 72 | "commands.cfind.success": "找到%d个匹配查找条件的实体",
|
|
76 | 77 | "commands.cfindblock.success.glow": "[发光]",
|
77 | 78 | "commands.cfindblock.success.right": ",距离你%1$s格",
|
78 | 79 |
|
| 80 | + "commands.cfinditem.match.entity.left": "%d个%s在%s中被找到,位于", |
| 81 | + "commands.cfinditem.match.entity.right": "", |
79 | 82 | "commands.cfinditem.match.left": "在",
|
80 |
| - "commands.cfinditem.match.right": "找到%dx %s", |
| 83 | + "commands.cfinditem.match.right": "找到了%d个%s", |
81 | 84 | "commands.cfinditem.starting": "正在搜索%s",
|
82 | 85 | "commands.cfinditem.starting.keepSearching": "正在持续搜索%s",
|
83 |
| - "commands.cfinditem.total": "一共找到了%d个%s ", |
| 86 | + "commands.cfinditem.total": "一共找到了%d个%s", |
84 | 87 |
|
85 | 88 | "commands.cfish.addGoal.success": "成功添加目标%s",
|
86 | 89 | "commands.cfish.correctLoot": "校正%dms后得到了目标战利品",
|
|
144 | 147 | "commands.clisten.commandDisabled": "此命令已被禁用,请查看日志",
|
145 | 148 | "commands.clisten.unknownPacket": "未知数据包%s",
|
146 | 149 | "commands.clisten.sentPacket": "发送了以下数据包:%s",
|
147 |
| - "commands.clisten.receivedPacket": "收到以下数据包:%s", |
| 150 | + "commands.clisten.receivedPacket": "收到了以下数据包:%s", |
| 151 | + "commands.clisten.sentC2CPacket": "发送了以下C2C数据包:%s", |
| 152 | + "commands.clisten.receivedC2CPacket": "收到了以下C2C数据包:%s", |
148 | 153 | "commands.clisten.packetError": "错误",
|
149 | 154 | "commands.clisten.add.success": "成功开始监听该数据包",
|
150 | 155 | "commands.clisten.add.failed": "已经在监听该数据包",
|
|
154 | 159 | "commands.clisten.list": "正在监听以下数据包:",
|
155 | 160 | "commands.clisten.clear": "不再监听任何数据包",
|
156 | 161 |
|
| 162 | + "commands.cminesweeper.tooManyMines": "地雷数量过多,必须在0到9之间并小于砖块总数", |
| 163 | + |
157 | 164 | "commands.cplayerinfo.ioException": "出现错误",
|
158 | 165 | "commands.cplayerinfo.getNameHistory.success": "%s有如下名称:%s",
|
159 | 166 |
|
|
168 | 175 |
|
169 | 176 | "commands.cping.success": "你的平均ping是%dms",
|
170 | 177 | "commands.cping.success.other": "%s的平均ping是%dms",
|
171 |
| - "commands.cping.singleplayer": "你在一个单人世界里(╯°□°)╯︵ ┻━┻", |
| 178 | + "commands.cping.singleplayer": "你在一个单人游戏世界里(╯°□°)╯︵ ┻━┻", |
172 | 179 | "commands.cping.playerNotFound": "未找到玩家",
|
173 | 180 |
|
174 | 181 | "commands.cpos.level.overworld": "主世界",
|
|
193 | 200 | "commands.cstopsound.success.source.any": "已为自身停止播放所有%s声音",
|
194 | 201 | "commands.cstopsound.success.source.sound": "已为自身停止播放来自%2$s音源的%1$s声音",
|
195 | 202 |
|
| 203 | + "commands.ctask.conflicting": "一个有冲突的任务‘%s’已在运行。%s", |
196 | 204 | "commands.ctask.list.noTasks": "当前没有正在执行的任务",
|
197 | 205 | "commands.ctask.list.success": "%d个任务正在执行",
|
198 | 206 | "commands.ctask.stop.noMatch": "没有匹配的任务",
|
199 | 207 | "commands.ctask.stop.success": "已停止%d个任务",
|
200 | 208 |
|
| 209 | + "commands.ctictactoe.playerNotFound": "未找到玩家", |
| 210 | + "commands.ctictactoe.noGameWithPlayer": "目前没有与该玩家一起进行游戏", |
| 211 | + |
201 | 212 | "commands.ctime.reset.success": "当前时间与服务器相同",
|
202 | 213 |
|
203 | 214 | "commands.ctitle.cleared": "已清除的标题",
|
|
248 | 259 | "commands.client.invalidHoverAction": "无效的点击事件操作‘%s’",
|
249 | 260 | "commands.client.invalidHoverEvent": "无效的悬浮事件‘%s’",
|
250 | 261 | "commands.client.notClient": "不是客户端指令",
|
| 262 | + "commands.client.regexTooSlow": "正则表达式“%s”太慢而无法匹配", |
251 | 263 | "commands.client.requiresRestart": "此更改将在你重新启动客户端后生效",
|
252 | 264 | "commands.client.tooFewArguments": "参数过少",
|
253 | 265 |
|
|
282 | 294 |
|
283 | 295 | "itemCrack.notEnoughItems": "无法使用随机数种子破解:玩家手中物品不足",
|
284 | 296 |
|
| 297 | + "minesweeperGame.minesLeft": "剩余地雷:%d", |
| 298 | + "minesweeperGame.timePlayed": "游玩时间:%d秒", |
| 299 | + "minesweeperGame.title": "扫雷", |
| 300 | + |
285 | 301 | "playerManip.state": "玩家种子破解状态:%s",
|
286 | 302 | "playerManip.state.uncracked": "未破解",
|
287 | 303 | "playerManip.state.cracked": "已破解",
|
|
328 | 344 | "snakeGame.title": "贪吃蛇",
|
329 | 345 | "snakeGame.score": "分数:%d",
|
330 | 346 |
|
| 347 | + "ticTacToeGame.title": "井字棋对手:%s", |
| 348 | + "ticTacToeGame.playingWith": "你正在与%s玩", |
| 349 | + "ticTacToeGame.noughts": "圈(O)", |
| 350 | + "ticTacToeGame.crosses": "叉(X)", |
| 351 | + |
331 | 352 | "c2cpacket.messageTooLong": "信息过长(最多255个字符)",
|
332 | 353 | "c2cpacket.publicKeyNotFound": "未找到公共密匙",
|
333 | 354 | "c2cpacket.encryptionFailed": "加密你的消息时出现问题",
|
|
336 | 357 | "c2cpacket.sentC2CPacket": "你发送了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!",
|
337 | 358 |
|
338 | 359 | "c2cpacket.messageC2CPacket.incoming": "%s -> 你:%s",
|
339 |
| - "c2cpacket.messageC2CPacket.outgoing": "你 -> %s:%s" |
| 360 | + "c2cpacket.messageC2CPacket.outgoing": "你 -> %s:%s", |
| 361 | + |
| 362 | + "c2cpacket.startTicTacToeGameC2CPacket.outgoing.invited": "你邀请%s参加井字棋", |
| 363 | + "c2cpacket.startTicTacToeGameC2CPacket.incoming": "%s邀请你参加井字棋", |
| 364 | + "c2cpacket.startTicTacToeGameC2CPacket.incoming.accept": "接受", |
| 365 | + "c2cpacket.startTicTacToeGameC2CPacket.incoming.accept.hover": "点击以接受", |
| 366 | + "c2cpacket.startTicTacToeGameC2CPacket.incoming.accepted": "%s已接受你的邀请,点击即可开始下棋", |
| 367 | + "c2cpacket.startTicTacToeGameC2CPacket.outgoing.accept": "接受了邀请,你的对手将先走", |
| 368 | + "c2cpacket.putTicTacToeMarkC2CPacket.incoming.lost": "%s走了一步棋并赢了", |
| 369 | + "c2cpacket.putTicTacToeMarkC2CPacket.incoming": "%s已下棋,点击来下你的棋" |
340 | 370 | }
|
0 commit comments