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Minor tweaks
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manual/scripting/cpp/common-types.md

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@@ -61,7 +61,7 @@ LOG(Info, "sb: {0}", str); // print to log
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* object references (eg. `Asset*`, `Actor*`)
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* enum types (eg. `ShadowsCastingMode`)
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* structure types (eg. `RayCastHit`)
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* raw daya (eg. `byte[]`)
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* raw data (eg. `byte[]`)
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* C# objects references (eg. `MonoObject*`)
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It contains wide scripting API for accessing data and querying the value type including casting and comparisions. It can be serialized to raw bytes stream or to json (and loaded back). Scripting API supports automatic translation between `Variant` in C++ and `object` in C#.

manual/scripting/cpp/index.md

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### Windows
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* Install **Visual Studio 2019** or 2017 or 2015 ([download](https://visualstudio.microsoft.com/en/vs/community/))
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* Install **Visual Studio 2019** or 2022 or 2017 or 2015 ([download](https://visualstudio.microsoft.com/en/vs/community/))
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* Install **Windows 10 SDK** (or Windows 8.1 SDK)
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* Install **Microsoft Visual C++** (v140 toolset or newer)
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