Terrain can be imported from external tools (such as World Creator) as a heightmap with a collection of splatmaps or created right in the Editor using the terrain sculpting tools. Flax Editor support using simple carving brush, smoothing brush, noise brush, and flatten brush. Full undo-redo support and intuitive editing tools make it very nice to modify the terrain right inside the editor. Flax supports also creating holes in terrain for caves and tunnels (including proper collisions handling).
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