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New extension: Coin #1629
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👋 Hey shor-ofer, thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply 😔. You can find all of those rules on the GDevelop wiki. The following issues have been found by the system concerning the respect of those best practices by your extension:
Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines 🙏 |
👋 Hey shor-ofer, thanks for your submission! Unfortunately, all submitted extensions have to meet some minimal quality standard - the extension best practices - and our system has found that your extension does not fully comply 😔. You can find all of those rules on the GDevelop wiki. The following issues have been found by the system concerning the respect of those best practices by your extension:
Please update your original submission post with a new zip file containing your extensions updated to follow those guidelines 🙏 |
👋 Hey @shor-ofer, thanks for your submission! We are sorry, but the filename of the extension has unrecognized characters. Since filenames with non latin characters ("ASCII") can cause issues, our system won't allow file names with other characters than latin upper- and lowercase characters or numbers. Additionally, the first character must be an uppercase character. Please update your original submission post with a new zip file containing your extension with another file name following those guidelines 🙏 |
Description
This extension adds a nice Destruction of Coin ( or any other object ) with Tween movement, fade, and sound with dynamic pitch change between each deletion.
You can add this behavior to an Object and activate it in the event sheet as an action when you want to delete the coin (Object or Group).
Use Delete Coin action (e.g., Player collides with a coin)
How to use the extension
If you put this behavior on a Coin object, you can set a new action, "Delete Coin" in the event sheet to handle the coin deletion in a nicer way
This action will automatically activate a few things:
While adding the behavior, you can select a sound and set advanced parameters like volume, duration, raising pitch, and movement.
Those parameters will be used when activating the action "Delete Coin" on the object.
Checklist
What tier of review do you aim for your extension?
Community (Unreviewed)
Example file
Platform.zip
Extension file
Coin.json.zip
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