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Description
This has been a want of mine for a very long time, but is also a complicated task.
What it'd do:
- Re-write the entire scene view UI front-end, and change some back-end API to use the modern "Overlays" API provided by Unity since 2021.2.
- Allow docking the UI anywhere in the scene view, instead of being fixed to any one spot.
- Possibly eliminate the need to have a separate editor window, which would simplify a lot of things, and eliminate a lot of bugs.
- Bring the required Unity version up to 2021.2+, and would remove any code for versions of Unity older than that.
What is needed:
- Figuring out if we plan on changing the existing UI & experience to something new, or if we only want to move to Overlays, keeping the current arrangement.
- Research. Both collected from users and how they use the tool, and from us on how to implement the changes.
- Help! With the nature of this, it'd be a good project for contributions, both small and large!
Going farther:
It'd be great if anyone can comment here on any UI/UX changes they'd like/want to see.
Questions from us would be along the lines of:
- Are there other tools you really like the user experience of, that might be relevant to us?
- How do you use the tool?
- What do you use the tool for?
- Are there any custom changes you make to the tool that you'd like to see added, that might help others?
- Are there any pain points you have with the existing experience, that could be smoothed over a bit?
Later:
Planned changes would go here.