@@ -28,39 +28,63 @@ freeplay = false
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[mutators ]
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# "FiveMinutes", "TenMinutes", "TwentyMinutes", "Unlimited"
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match_length = " FiveMinutes"
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- # "Default ", "OneGoal", "ThreeGoals", "FiveGoals", "SevenGoals", "Unlimited "
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- max_score = " Default "
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+ # "Unlimited ", "OneGoal", "ThreeGoals", "FiveGoals", "SevenGoals", "TenGoals", "TwentyGoals", "ThirtyGoals", "FortyGoals", "FiftyGoals", "SixtyGoals", "SeventyGoals", "EightyGoals", "NinetyGoals", "HundredGoals "
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+ max_score = " Unlimited "
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# "One", "Two", "Four", "Six"
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multi_ball = " One"
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# "Unlimited", "FiveMaxFirstScore", "FiveMaxRandomTeam"
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overtime = " Unlimited"
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+ # "Unlimited", "ThreeGames", "FiveGames", "SevenGames"
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+ series_length = " Unlimited"
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# "Default", "SloMo", "TimeWarp"
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game_speed = " Default"
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# "Default", "Slow", "Fast", "SuperFast"
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ball_max_speed = " Default"
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- # "Default", "Cube", "Puck", "Basketball", "Beachball", "Anniversary", "Haunted", "Ekin"
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+ # "Default", "Cube", "Puck", "Basketball", "Beachball", "Anniversary", "Haunted", "Ekin", "SpookyCube", "Egg", "PlayerSeeking", "Dropshot", "ScoreAbsorb"
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ball_type = " Default"
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# "Default", "Light", "Heavy", "SuperLight", "CurveBall", "BeachBallCurve", "MagnusFutBall"
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ball_weight = " Default"
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# "Default", "Small", "Medium", "Large", "Gigantic"
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ball_size = " Default"
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- # "Default", "Low", "LowishBounciness ", "High", "SuperHigh"
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+ # "Default", "Low", "Lowish ", "High", "SuperHigh"
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ball_bounciness = " Default"
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# "NormalBoost", "UnlimitedBoost", "SlowRecharge", "RapidRecharge", "NoBoost"
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boost_amount = " NormalBoost"
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- # "NoRumble ", "Default", "Slow", "Civilized", "DestructionDerby", "SpringLoaded", "SpikesOnly", "SpikeRush", "HauntedBallBeam", "Tactical", "BatmanRumble"
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- rumble = " NoRumble "
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+ # "Off ", "Default", "Slow", "Civilized", "DestructionDerby", "SpringLoaded", "SpikesOnly", "SpikeRush", "HauntedBallBeam", "Tactical", "BatmanRumble", "GrapplingOnly", "HaymakerOnly "
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+ rumble = " Off "
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# "One", "OneAndAHalf", "Two", "Five", "Ten"
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boost_strength = " One"
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# "Default", "Low", "High", "SuperHigh", "Reverse"
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gravity = " Default"
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- # "Default", "Disabled", "FriendlyFire", "OnContact", "OnContactFF"
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+ # "Default", "Disabled", "FriendlyFire", "OnContact", "OnContactFF", "OnContactFF", "OnBallContact", or "OnBallContactFF"
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demolish = " Default"
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# "Three_Seconds", "TwoSeconds", "OneSecond", "DisableGoalReset"
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respawn_time = " ThreeSeconds"
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- # "Default ", "ElevenMinutes"
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- max_time = " Default "
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+ # "Unlimited ", "ElevenMinutes"
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+ max_time = " Unlimited "
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# "Default", "Haunted", "Rugby"
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game_event = " Default"
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# "Default", "Haunted"
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audio = " Default"
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+ # "Default", "Low", "High", "SuperHigh"
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+ ball_gravity = " Default"
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+ # "Off", "Territory"
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+ territory = " Off"
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+ # "Default", "ThirtySeconds"
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+ stale_ball = " Default"
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+ # "Default", "Grounded", "Two", "Three", "Four", "Unlimited", "NoJumps"
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+ jump = " Default"
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+ # "OnePointTwentyFiveSeconds", "TwoSeconds", "ThreeSeconds", "Unlimited"
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+ dodge_timer = " OnePointTwentyFiveSeconds"
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+ # "Off", "OneSecond", "TwoSeconds", "ThreeSeconds"
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+ possession_score = " Off"
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+ # "Zero", "One", "Two", "Three"
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+ demolish_score = " Zero"
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+ # "One", "Zero", "Two", "Three", "Five", "Ten"
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+ normal_goal_score = " One"
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+ # "One", "Zero", "Two", "Three", "Five", "Ten"
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+ aerial_goal_score = " One"
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+ # "Zero", "One", "Two", "Three"
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+ assist_goal_score = " Zero"
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+ # "Default", "Backwards"
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+ input_restriction = " Default"
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