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tests/default.toml

+33-9
Original file line numberDiff line numberDiff line change
@@ -28,39 +28,63 @@ freeplay = false
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[mutators]
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# "FiveMinutes", "TenMinutes", "TwentyMinutes", "Unlimited"
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match_length = "FiveMinutes"
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# "Default", "OneGoal", "ThreeGoals", "FiveGoals", "SevenGoals", "Unlimited"
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max_score = "Default"
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# "Unlimited", "OneGoal", "ThreeGoals", "FiveGoals", "SevenGoals", "TenGoals", "TwentyGoals", "ThirtyGoals", "FortyGoals", "FiftyGoals", "SixtyGoals", "SeventyGoals", "EightyGoals", "NinetyGoals", "HundredGoals"
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max_score = "Unlimited"
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# "One", "Two", "Four", "Six"
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multi_ball = "One"
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# "Unlimited", "FiveMaxFirstScore", "FiveMaxRandomTeam"
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overtime = "Unlimited"
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# "Unlimited", "ThreeGames", "FiveGames", "SevenGames"
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series_length = "Unlimited"
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# "Default", "SloMo", "TimeWarp"
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game_speed = "Default"
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# "Default", "Slow", "Fast", "SuperFast"
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ball_max_speed = "Default"
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# "Default", "Cube", "Puck", "Basketball", "Beachball", "Anniversary", "Haunted", "Ekin"
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# "Default", "Cube", "Puck", "Basketball", "Beachball", "Anniversary", "Haunted", "Ekin", "SpookyCube", "Egg", "PlayerSeeking", "Dropshot", "ScoreAbsorb"
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ball_type = "Default"
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# "Default", "Light", "Heavy", "SuperLight", "CurveBall", "BeachBallCurve", "MagnusFutBall"
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ball_weight = "Default"
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# "Default", "Small", "Medium", "Large", "Gigantic"
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ball_size = "Default"
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# "Default", "Low", "LowishBounciness", "High", "SuperHigh"
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# "Default", "Low", "Lowish", "High", "SuperHigh"
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ball_bounciness = "Default"
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# "NormalBoost", "UnlimitedBoost", "SlowRecharge", "RapidRecharge", "NoBoost"
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boost_amount = "NormalBoost"
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# "NoRumble", "Default", "Slow", "Civilized", "DestructionDerby", "SpringLoaded", "SpikesOnly", "SpikeRush", "HauntedBallBeam", "Tactical", "BatmanRumble"
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rumble = "NoRumble"
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# "Off", "Default", "Slow", "Civilized", "DestructionDerby", "SpringLoaded", "SpikesOnly", "SpikeRush", "HauntedBallBeam", "Tactical", "BatmanRumble", "GrapplingOnly", "HaymakerOnly"
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rumble = "Off"
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# "One", "OneAndAHalf", "Two", "Five", "Ten"
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boost_strength = "One"
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# "Default", "Low", "High", "SuperHigh", "Reverse"
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gravity = "Default"
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# "Default", "Disabled", "FriendlyFire", "OnContact", "OnContactFF"
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# "Default", "Disabled", "FriendlyFire", "OnContact", "OnContactFF", "OnContactFF", "OnBallContact", or "OnBallContactFF"
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demolish = "Default"
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# "Three_Seconds", "TwoSeconds", "OneSecond", "DisableGoalReset"
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respawn_time = "ThreeSeconds"
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# "Default", "ElevenMinutes"
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max_time = "Default"
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# "Unlimited", "ElevenMinutes"
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max_time = "Unlimited"
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# "Default", "Haunted", "Rugby"
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game_event = "Default"
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# "Default", "Haunted"
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audio = "Default"
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# "Default", "Low", "High", "SuperHigh"
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ball_gravity = "Default"
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# "Off", "Territory"
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territory = "Off"
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# "Default", "ThirtySeconds"
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stale_ball = "Default"
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# "Default", "Grounded", "Two", "Three", "Four", "Unlimited", "NoJumps"
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jump = "Default"
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# "OnePointTwentyFiveSeconds", "TwoSeconds", "ThreeSeconds", "Unlimited"
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dodge_timer = "OnePointTwentyFiveSeconds"
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# "Off", "OneSecond", "TwoSeconds", "ThreeSeconds"
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possession_score = "Off"
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# "Zero", "One", "Two", "Three"
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demolish_score = "Zero"
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# "One", "Zero", "Two", "Three", "Five", "Ten"
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normal_goal_score = "One"
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# "One", "Zero", "Two", "Three", "Five", "Ten"
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aerial_goal_score = "One"
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# "Zero", "One", "Two", "Three"
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assist_goal_score = "Zero"
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# "Default", "Backwards"
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input_restriction = "Default"

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