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Update changlog and version to 0.34.5
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Cargo.toml

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@@ -3,7 +3,7 @@ name = "sdl2"
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description = "SDL2 bindings for Rust"
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repository = "https://github.com/Rust-SDL2/rust-sdl2"
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documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
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version = "0.34.4"
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version = "0.34.5"
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license = "MIT"
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authors = [ "Tony Aldridge <[email protected]>", "Cobrand <[email protected]>"]
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keywords = ["SDL", "windowing", "graphics", "api", "engine"]
@@ -21,7 +21,7 @@ lazy_static = "1.4.0"
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[dependencies.sdl2-sys]
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path = "sdl2-sys"
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version = "^0.34.4"
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version = "^0.34.5"
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[dependencies.c_vec]
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# allow both 1.* and 2.0 versions

changelog.md

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In this file will be listed the changes, especially the breaking ones that one should be careful of
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when upgrading from a version of rust-sdl2 to another.
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### Unreleased
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### v0.34.5
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* Rollback PR #1081: Broke dynamic linking on Windows #1088
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[PR #1100](https://github.com/Rust-SDL2/rust-sdl2/pull/1100) Added binding for `SDL_GetDisplayUsableBounds`
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[PR #1102](https://github.com/Rust-SDL2/rust-sdl2/pull/1102) Correctly se linux and macSO built libraries when using bundled without static-link.
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[PR #1098](https://github.com/Rust-SDL2/rust-sdl2/pull/1098) Fix potential heap corruption when using AudioCVT::convert
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[PR #1088](https://github.com/Rust-SDL2/rust-sdl2/pull/1088) Rollback of PR #1081: Broke dynamic linking on Windows
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Various fixes to CI.
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### v0.34.4
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sdl2-sys/Cargo.toml

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name = "sdl2-sys"
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description = "Raw SDL2 bindings for Rust, used internally rust-sdl2"
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repository = "https://github.com/rust-sdl2/rust-sdl2"
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version = "0.34.4"
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version = "0.34.5"
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authors = ["Tony Aldridge <[email protected]>"]
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keywords = ["SDL", "windowing", "graphics", "ffi"]
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categories = ["rendering","external-ffi-bindings","game-engines","multimedia"]

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