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{{alias}}.main( N, cx, strideX, cy, strideY, c, s )
Applies a plane rotation.
The `N` and stride parameters determine how values in the strided arrays are
accessed at runtime.
Indexing is relative to the first index. To introduce an offset, use typed
array views.
If `N` is less than or equal to `0`, the vectors are unchanged.
Parameters
----------
N: integer
Number of indexed elements.
cx: Complex64Array
First input array.
strideX: integer
Index increment for `x`.
cy: Complex64Array
Second input array.
strideY: integer
Index increment for `y`.
c: number
Cosine of the angle of rotation.
s: number
Sine of the angle of rotation.
Returns
-------
cy: Complex64Array
Input array `cy`.
Examples
--------
// Standard usage:
> var cx = new {{alias:@stdlib/array/complex64}}( [ 1.0, 2.0, 3.0, 4.0 ] );
> var cy = new {{alias:@stdlib/array/complex64}}( [ 0.0, 0.0, 0.0, 0.0 ] );
> {{alias}}.main( cx.length, cx, 1, cy, 1, 0.8, 0.6 );
> cx
<Complex64Array>[ ~0.8, ~1.6, ~2.4, ~3.2 ]
> cy
<Complex64Array>[ ~-0.6, ~-1.2, ~-1.8, ~-2.4 ]
// Advanced indexing:
> cx = new {{alias:@stdlib/array/complex64}}( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
> cy = new {{alias:@stdlib/array/complex64}}( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
> {{alias}}.main( 2, cx, -2, cy, 1, 0.8, 0.6 );
> cx
<Complex64Array>[ ~0.8, ~1.6, 3.0, 4.0, 4.0, ~4.8, 7.0, 8.0 ]
> cy
<Complex64Array>[ -3.0, ~-3.6, ~-0.6, ~-1.2, 0.0, 0.0, 0.0, 0.0 ]
// Using typed array views:
> var cx0 = new {{alias:@stdlib/array/complex64}}( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
> var cy0 = new {{alias:@stdlib/array/complex64}}( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
> var cx1 = new {{alias:@stdlib/array/complex64}}( cx0.buffer, cx0.BYTES_PER_ELEMENT*1 );
> var cy1 = new {{alias:@stdlib/array/complex64}}( cy0.buffer, cy0.BYTES_PER_ELEMENT*2 );
> {{alias}}.main( 1, cx1, 1, cy1, 1, 0.8, 0.6 );
> cx0
<Complex64Array>[ 1.0, 2.0, ~2.4, ~3.2, 5.0, 6.0 ]
> cy0
<Complex64Array>[ 0.0, 0.0, 0.0, 0.0, ~-1.8, ~-2.4 ]
{{alias}}.ndarray( N, cx, strideX, offsetX, cy, strideY, offsetY, c, s )
Applies a plane rotation using alternative indexing semantics.
While typed array views mandate a view offset based on the underlying
buffer, the offset parameters support indexing semantics based on starting
indices.
Parameters
----------
N: integer
Number of indexed elements.
cx: Complex64Array
First input array.
strideX: integer
Index increment for `cx`.
offsetX: integer
Starting index for `cx`.
cy: Complex64Array
Second input array.
strideY: integer
Index increment for `cy`.
offsetY: integer
Starting index for `cy`.
c: number
Cosine of the angle of rotation.
s: number
Sine of the angle of rotation.
Returns
-------
cy: Complex64Array
Input array `cy`.
Examples
--------
// Standard usage:
> var cx = new {{alias:@stdlib/array/complex64}}( [ 1.0, 2.0, 3.0, 4.0 ] );
> var cy = new {{alias:@stdlib/array/complex64}}( [ 0.0, 0.0, 0.0, 0.0 ] );
> {{alias}}.ndarray( cx.length, cx, 1, 0, cy, 1, 0, 0.8, 0.6 );
> cx
<Complex64Array>[ ~0.8, ~1.6, ~2.4, ~3.2 ]
> cy
<Complex64Array>[ ~-0.6, ~-1.2, ~-1.8, ~-2.4 ]
// Advanced indexing:
> cx = new {{alias:@stdlib/array/complex64}}( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
> cy = new {{alias:@stdlib/array/complex64}}( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
> {{alias}}.ndarray( 1, cx, 2, 1, cy, 2, 1, 0.8, 0.6 );
> cx
<Complex64Array>[ 1.0, 2.0, ~2.4, ~3.2, 5.0, 6.0 ]
> cy
<Complex64Array>[ 0.0, 0.0, ~-1.8, ~-2.4, 0.0, 0.0 ]
{{alias}}.Module( memory )
Returns a new WebAssembly module wrapper which uses the provided WebAssembly
memory instance as its underlying memory.
Parameters
----------
memory: Memory
WebAssembly memory instance.
Returns
-------
mod: Module
WebAssembly module wrapper.
Examples
--------
// Create a new memory instance:
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
// Create a new routine:
> var mod = new {{alias}}.Module( mem );
// Initialize the routine:
> mod.initializeSync();
{{alias}}.Module.prototype.binary
Read-only property which returns WebAssembly binary code.
Returns
-------
out: Uint8Array
WebAssembly binary code.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.binary
<Uint8Array>
{{alias}}.Module.prototype.memory
Read-only property which returns WebAssembly memory.
Returns
-------
mem: Memory|null
WebAssembly memory.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.memory
<Memory>
{{alias}}.Module.prototype.buffer
Read-only property which returns a WebAssembly memory buffer as a
Uint8Array.
Returns
-------
buf: Uint8Array|null
WebAssembly memory buffer.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.buffer
<Uint8Array>
{{alias}}.Module.prototype.view
Read-only property which returns a WebAsssembly memory buffer as a DataView.
Returns
-------
view: DataView|null
WebAssembly memory view.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.view
<DataView>
{{alias}}.Module.prototype.exports
Read-only property which returns "raw" WebAssembly module exports.
Returns
-------
out: Object|null
WebAssembly module exports.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.exports
{...}
{{alias}}.Module.prototype.initialize()
Asynchronously initializes a WebAssembly module instance.
Returns
-------
p: Promise
Promise which resolves upon initializing a WebAssembly module instance.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initialize();
{{alias}}.Module.prototype.initializeAsync( clbk )
Asynchronously initializes a WebAssembly module instance.
Parameters
----------
clbk: Function
Callback to invoke upon initializing a WebAssembly module instance.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> function clbk() { console.log( 'done' ) };
> mod.initializeAsync( clbk );
{{alias}}.Module.prototype.initializeSync()
Synchronously initializes a WebAssembly module instance.
In web browsers, JavaScript engines may raise an exception when attempting
to synchronously compile large WebAssembly binaries due to concerns about
blocking the main thread. Hence, to initialize WebAssembly modules having
large binaries (e.g., >4KiB), consider using asynchronous initialization
methods in browser contexts.
Returns
-------
mod: Module
Module wrapper instance.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
{{alias}}.Module.prototype.realloc( nbytes )
Reallocates the underlying WebAssembly memory instance to a specified number
of bytes.
WebAssembly memory can only *grow*, not shrink. Hence, if provided a number
of bytes which is less than or equal to the size of the current memory, the
function does nothing.
When non-shared memory is resized, the underlying the `ArrayBuffer` is
detached, consequently invalidating any associated typed array views. Before
resizing non-shared memory, ensure that associated typed array views no
longer need byte access and can be garbage collected.
Parameters
----------
nbytes: integer
Memory size (in bytes).
Returns
-------
bool: boolean
Boolean indicating whether the resize operation was successful.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.realloc( 100 )
<boolean>
{{alias}}.Module.prototype.hasCapacity( byteOffset, values )
Returns a boolean indicating whether the underlying WebAssembly memory
instance has the capacity to store a provided list of values starting from a
specified byte offset.
Parameters
----------
byteOffset: integer
Byte offset at which to start writing values.
values: ArrayLikeObject
Input array containing values to write.
Returns
-------
bool: boolean
Boolean indicating whether the underlying WebAssembly memory instance
has enough capacity.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.realloc( 100 );
> mod.hasCapacity( 0, [ 1, 2, 3, 4 ] )
true
{{alias}}.Module.prototype.isView( values )
Returns a boolean indicating whether a provided list of values is a view of
the underlying memory of the WebAssembly module.
Parameters
----------
values: ArrayLikeObject
Input array.
Returns
-------
bool: boolean
Boolean indicating whether the list is a memory view.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.realloc( 100 );
> mod.isView( [ 1, 2, 3, 4 ] )
false
{{alias}}.Module.prototype.write( byteOffset, values )
Writes values to the underlying WebAssembly memory instance.
The function infers element size (i.e., number of bytes per element) from
the data type of the input array. For example, if provided a Float32Array,
the function writes each element as a single-precision floating-point number
to the underlying WebAssembly memory instance.
In order to write elements as a different data type, you need to perform an
explicit cast *before* calling this method. For example, in order to write
single-precision floating-point numbers contained in a Float32Array as
signed 32-bit integers, you must first convert the Float32Array to an
Int32Array before passing the values to this method.
If provided an array having an unknown or "generic" data type, elements are
written as double-precision floating-point numbers.
Parameters
----------
byteOffset: integer
Byte offset at which to start writing values.
values: ArrayLikeObject
Input array containing values to write.
Returns
-------
mod: Module
Module wrapper instance.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.realloc( 100 );
> mod.write( 0, [ 1, 2, 3, 4 ] );
{{alias}}.Module.prototype.read( byteOffset, out )
Reads values from the underlying WebAssembly memory instance.
The function infers element size (i.e., number of bytes per element) from
the data type of the output array. For example, if provided a Float32Array,
the function reads each element as a single-precision floating-point number
from the underlying WebAssembly memory instance.
In order to read elements as a different data type, you need to perform an
explicit cast *after* calling this method. For example, in order to read
single-precision floating-point numbers contained in a Float32Array as
signed 32-bit integers, you must convert the Float32Array to an Int32Array
after reading memory values using this method.
If provided an output array having an unknown or "generic" data type,
elements are read as double-precision floating-point numbers.
Parameters
----------
byteOffset: integer
Byte offset at which to start reading values.
out: ArrayLikeObject
Output array for storing read values.
Returns
-------
mod: Module
Module wrapper instance.
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 0 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
> mod.realloc( 100 );
> mod.write( 0, [ 1, 2, 3, 4 ] );
> var out = [ 0, 0, 0, 0 ];
> mod.read( 0, out );
> out
[ 1, 2, 3, 4 ]
{{alias}}.Module.prototype.main( N, cxp, sx, cyp, sy, c, s )
Applies a plane rotation.
Parameters
----------
N: integer
Number of indexed elements.
cxp: integer
First input array pointer (i.e., byte offset).
sx: integer
Index increment for `x`.
cyp: integer
Second input array pointer (i.e., byte offset).
sy: integer
Index increment for `y`.
Returns
-------
cyp: integer
Input array pointer for `cy` (i.e., byte offset).
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 1 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
// Define "pointers" (i.e., byte offsets) into module memory:
> var xptr = 0;
> var yptr = 40;
// Write data to module memory:
> var xbuf = {{alias:@stdlib/array/one-to}}( 10, 'float32' );
> var x = new {{alias:@stdlib/array/complex64}}( xbuf.buffer );
> mod.write( xptr, x );
> var ybuf = {{alias:@stdlib/array/ones}}( 10, 'float32' );
> var y = new {{alias:@stdlib/array/complex64}}( ybuf.buffer );
> mod.write( yptr, y );
// Perform computation:
> mod.main( 5, xptr, 1, yptr, 1, 0.8, 0.6 );
// Extract results from module memory:
> var viewX = {{alias:@stdlib/array/zeros}}( 5, 'complex64' );
> var viewY = {{alias:@stdlib/array/zeros}}( 5, 'complex64' );
> mod.read( xptr, viewX );
> mod.read( yptr, viewY );
> var v = viewX.get( 1 );
> var re = {{alias:@stdlib/complex/float32/real}}( v )
~3.0
> var im = {{alias:@stdlib/complex/float32/imag}}( v )
~3.8
> v = viewY.get( 1 );
> var re = {{alias:@stdlib/complex/float32/real}}( v )
~-1.0
> var im = {{alias:@stdlib/complex/float32/imag}}( v )
~-1.6
{{alias}}.Module.prototype.ndarray( N, cxp, sx, ox, cyp, sy, oy, c, s )
Applies a plane rotation using alternative indexing semantics.
Parameters
----------
N: integer
Number of indexed elements.
cxp: integer
First input array pointer (i.e., byte offset).
sx: integer
Index increment for `cx`.
ox: integer
Starting index for `cx`.
cyp: integer
Second input array pointer (i.e., byte offset).
sy: integer
Index increment for `cy`.
oy: integer
Starting index for `cy`.
c: number
Cosine of the angle of rotation.
s: number
Sine of the angle of rotation.
Returns
-------
cyp: integer
Input array pointer for `cy` (i.e., byte offset).
Examples
--------
> var mem = new {{alias:@stdlib/wasm/memory}}( { 'initial': 1 } );
> var mod = new {{alias}}.Module( mem );
> mod.initializeSync();
// Define "pointers" (i.e., byte offsets) into module memory:
> var xptr = 0;
> var yptr = 40;
// Write data to module memory:
> var xbuf = {{alias:@stdlib/array/one-to}}( 10, 'float32' );
> var x = new {{alias:@stdlib/array/complex64}}( xbuf.buffer );
> mod.write( xptr, x );
> var ybuf = {{alias:@stdlib/array/ones}}( 10, 'float32' );
> var y = new {{alias:@stdlib/array/complex64}}( ybuf.buffer );
> mod.write( yptr, y );
// Perform computation:
> mod.ndarray( 5, xptr, 1, 0, yptr, 1, 0, 0.8, 0.6 );
// Extract results from module memory:
> var viewX = {{alias:@stdlib/array/zeros}}( 5, 'complex64' );
> var viewY = {{alias:@stdlib/array/zeros}}( 5, 'complex64' );
> mod.read( xptr, viewX );
> mod.read( yptr, viewY );
> var v = viewX.get( 1 );
> var re = {{alias:@stdlib/complex/float32/real}}( v )
~3.0
> var im = {{alias:@stdlib/complex/float32/imag}}( v )
~3.8
> v = viewY.get( 1 );
> var re = {{alias:@stdlib/complex/float32/real}}( v )
~-1.0
> var im = {{alias:@stdlib/complex/float32/imag}}( v )
~-1.6
See Also
--------