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lee-aandrewvickycl
andauthored
Adds Define Constraints for the editor assembly files (#391)
* Adds Define Constraints for the editor assembly files * sets overrideReferences back to default false --------- Co-authored-by: Vicky Clark <[email protected]>
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2 files changed

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package/com.unity.formats.usd/Samples/ExportMesh/Editor/Unity.Formats.USD.ExportMesh.Editor.asmdef

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{
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"name": "Unity.Formats.USD.ExportMesh.Editor",
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"rootNamespace": "",
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"references": [
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"Unity.Formats.USD.ExportMesh"
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],
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"defineConstraints": [
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"UNITY_INCLUDE_TESTS"
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],
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"versionDefines": [],
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"noEngineReferences": false
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}

package/com.unity.formats.usd/Samples/ImportMesh/Editor/Unity.Formats.USD.ImportMeshEditor.asmdef

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{
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"name": "Unity.Formats.USD.ImportMeshEditor",
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"rootNamespace": "",
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"references": [
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"Unity.Formats.USD.ImportMesh",
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"Unity.Formats.USD.Runtime",
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"defineConstraints": [
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"UNITY_INCLUDE_TESTS"
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],
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"versionDefines": [],
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"noEngineReferences": false
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}

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