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New version 4.13.0
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Assets/Adjust/Android/AdjustAndroid.cs

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@@ -10,7 +10,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity4.12.5";
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private const string sdkPrefix = "unity4.13.0";
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private static bool launchDeferredDeeplink = true;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");

Assets/Adjust/Test/TestApp.cs

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@@ -10,17 +10,17 @@ public class TestApp : MonoBehaviour
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public static readonly string TAG = "[TestApp]";
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#if (UNITY_WSA || UNITY_WP8)
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public const string CLIENT_SDK = "unity4.12.5@wuap4.13.0";
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public const string CLIENT_SDK = "unity4.13.0@wuap4.13.0";
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private const string PORT = ":8080";
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private const string PROTOCOL = "http://";
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private const string BASE_URL = PROTOCOL + "localhost" + PORT; // Windows simulator
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#elif UNITY_ANDROID
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public const string CLIENT_SDK = "unity4.12.5@android4.13.0";
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public const string CLIENT_SDK = "unity4.13.0@android4.13.0";
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private const string PORT = ":8443";
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private const string PROTOCOL = "https://";
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private const string BASE_URL = PROTOCOL + "10.0.2.2" + PORT; // Android simulator
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#elif UNITY_IOS
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public const string CLIENT_SDK = "unity4.12.5@ios4.13.0";
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public const string CLIENT_SDK = "unity4.13.0@ios4.13.0";
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private const string PORT = ":8080";
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private const string PROTOCOL = "http://";
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private const string BASE_URL = PROTOCOL + "127.0.0.1" + PORT; // iOS simulator

Assets/Adjust/Windows/AdjustWindows.cs

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@@ -17,7 +17,7 @@ namespace com.adjust.sdk
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{
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public class AdjustWindows
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{
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private const string sdkPrefix = "unity4.12.5";
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private const string sdkPrefix = "unity4.13.0";
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private static bool appLaunched = false;
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public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/AdjustiOS.cs

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@@ -10,7 +10,7 @@ namespace com.adjust.sdk
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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity4.12.5";
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private const string sdkPrefix = "unity4.13.0";
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[DllImport("__Internal")]
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private static extern void _AdjustLaunchApp(

VERSION

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@@ -1 +1 @@
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4.12.5
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4.13.0

doc/migrate.md

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## Migrate your Adjust SDK for Unity3d to 4.12.5 from 3.4.4
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## Migrate your Adjust SDK for Unity3d to 4.13.0 from 3.4.4
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### Migration procedure
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@@ -9,7 +9,7 @@ keeping in `Assets/Plugins` folder.
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For migration purposes, we have prepared the Adjust SDK uninstall script written in Python (`adjust_uninstall.py`).
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Migration to version 4.12.5 of our SDK requires the following steps:
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Migration to version 4.13.0 of our SDK requires the following steps:
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1. Copy the `adjust_uninstall.py` script to your root Unity project directory and run it. This script should
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delete all adjust source files from the previous SDK version you had.

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