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lines changed Original file line number Diff line number Diff line change @@ -8,7 +8,7 @@ namespace com.adjust.sdk {
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#if UNITY_ANDROID
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public class AdjustAndroid : IAdjust {
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#region Fields
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- private const string sdkPrefix = "unity4.11.2 " ;
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+ private const string sdkPrefix = "unity4.11.3 " ;
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private static bool launchDeferredDeeplink = true ;
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#endif
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namespace com . adjust . sdk {
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public class AdjustMetro : IAdjust {
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- private const string sdkPrefix = "unity4.11.2 " ;
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+ private const string sdkPrefix = "unity4.11.3 " ;
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public bool isEnabled ( ) {
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#if UNITY_WSA_10_0
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namespace com . adjust . sdk {
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public class AdjustWP8 : IAdjust {
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- private const string sdkPrefix = "unity4.11.2 " ;
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+ private const string sdkPrefix = "unity4.11.3 " ;
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public bool isEnabled ( ) {
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return AdjustWP . IsEnabled ( ) ;
Original file line number Diff line number Diff line change @@ -8,7 +8,7 @@ namespace com.adjust.sdk {
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#if UNITY_IOS
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public class AdjustiOS : IAdjust {
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#region Fields
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- private const string sdkPrefix = "unity4.11.2 " ;
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+ private const string sdkPrefix = "unity4.11.3 " ;
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#endregion
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#region External methods
Original file line number Diff line number Diff line change @@ -56,8 +56,8 @@ These are the minimal steps required to integrate the Adjust SDK into your Unity
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Download the latest version from our [ releases page] [ releases ] . In there you will find two Unity packages:
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- * ** Adjust_v4.11.2_Unity_4 .unitypackage** - Use this package if you are using ** Unity IDE version 4** .
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- * ** Adjust_v4.11.2_Unity_5 .unitypackage** - Use this package if you are using ** Unity IDE version 5** .
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+ * ** Adjust_v4.11.3_Unity_4 .unitypackage** - Use this package if you are using ** Unity IDE version 4** .
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+ * ** Adjust_v4.11.3_Unity_5 .unitypackage** - Use this package if you are using ** Unity IDE version 5** .
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### <a id =" sdk-add " >Add the SDK to your project
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#endif
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namespace com . adjust . sdk {
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public class AdjustMetro : IAdjust {
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- private const string sdkPrefix = "unity4.11.2 " ;
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+ private const string sdkPrefix = "unity4.11.3 " ;
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public bool isEnabled ( ) {
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#if UNITY_WSA_10_0
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namespace com . adjust . sdk {
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public class AdjustWP8 : IAdjust {
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- private const string sdkPrefix = "unity4.11.2 " ;
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+ private const string sdkPrefix = "unity4.11.3 " ;
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public bool isEnabled ( ) {
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return AdjustWP . IsEnabled ( ) ;
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- 4.11.2
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+ 4.11.3
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- ## Migrate your adjust SDK for Unity3d to 4.11.2 from 3.4.4
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+ ## Migrate your adjust SDK for Unity3d to 4.11.3 from 3.4.4
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### Migration procedure
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@@ -9,12 +9,12 @@ keeping in `Assets/Plugins` folder.
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For migration purposes, we have prepared two Unity packages:
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- * ` Adjust_v4.11.2_Unity_4 .unitypackage ` (for Unity 4 users)
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- * ` Adjust_v4.11.2_Unity_5 .unitypackage ` (for Unity 5 users)
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+ * ` Adjust_v4.11.3_Unity_4 .unitypackage ` (for Unity 4 users)
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+ * ` Adjust_v4.11.3_Unity_5 .unitypackage ` (for Unity 5 users)
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and the adjust SDK uninstall script written in Python (` adjust_uninstall.py ` ).
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- Migration to version 4.11.2 of our SDK requires the following steps:
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+ Migration to version 4.11.3 of our SDK requires the following steps:
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1 . Copy the ` adjust_uninstall.py ` script to your root Unity project directory and run it. This script should
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delete all adjust source files from the previous SDK version you had.
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