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lines changed Original file line number Diff line number Diff line change @@ -8,7 +8,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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- private const string sdkPrefix = "unity4.17.1 " ;
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+ private const string sdkPrefix = "unity4.17.2 " ;
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private static bool launchDeferredDeeplink = true ;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass ( "com.adjust.sdk.Adjust" ) ;
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private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass ( "com.unity3d.player.UnityPlayer" ) . GetStatic < AndroidJavaObject > ( "currentActivity" ) ;
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{
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public class AdjustWindows
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{
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- private const string sdkPrefix = "unity4.17.1 " ;
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+ private const string sdkPrefix = "unity4.17.2 " ;
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private static bool appLaunched = false ;
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public static void Start ( AdjustConfig adjustConfig )
Original file line number Diff line number Diff line change @@ -8,7 +8,7 @@ namespace com.adjust.sdk
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#if UNITY_IOS
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public class AdjustiOS
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{
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- private const string sdkPrefix = "unity4.17.1 " ;
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+ private const string sdkPrefix = "unity4.17.2 " ;
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[ DllImport ( "__Internal" ) ]
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private static extern void _AdjustLaunchApp (
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- 4.17.1
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+ 4.17.2
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- ## Migrate your Adjust SDK for Unity3d to 4.17.1 from 3.4.4
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+ ## Migrate your Adjust SDK for Unity3d to 4.17.2 from 3.4.4
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### Migration procedure
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@@ -9,7 +9,7 @@ keeping in `Assets/Plugins` folder.
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For migration purposes, we have prepared the Adjust SDK uninstall script written in Python (` adjust_uninstall.py ` ).
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- Migration to version 4.17.1 of our SDK requires the following steps:
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+ Migration to version 4.17.2 of our SDK requires the following steps:
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1 . Copy the ` adjust_uninstall.py ` script to your root Unity project directory and run it. This script should
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delete all adjust source files from the previous SDK version you had.
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