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New version v4.1.0
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Assets/Adjust/Android/AdjustAndroid.cs

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#if UNITY_ANDROID
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public class AdjustAndroid : IAdjust
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{
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private const string sdkPrefix = "unity4.0.4";
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private const string sdkPrefix = "unity4.1.0";
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private AndroidJavaClass ajcAdjust;
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private AndroidJavaObject ajoCurrentActivity;
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private AttributionChangeListener onAttributionChangedListener;

Assets/Adjust/Metro/AdjustMetro.cs

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{
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public class AdjustMetro : IAdjust
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{
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private const string sdkPrefix = "unity4.0.2";
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private const string sdkPrefix = "unity4.1.0";
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public bool isEnabled()
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{

Assets/Adjust/WP8/AdjustWP8.cs

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{
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public class AdjustWP8 : IAdjust
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{
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private const string sdkPrefix = "unity4.0.4";
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private const string sdkPrefix = "unity4.1.0";
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public bool isEnabled()
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{

Assets/Adjust/iOS/AdjustiOS.cs

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#if UNITY_IOS
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public class AdjustiOS : IAdjust
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{
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private const string sdkPrefix = "unity4.0.4";
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private const string sdkPrefix = "unity4.1.0";
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#region External methods
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VERSION

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4.0.4
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4.1.0

doc/migrate.md

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## Migrate your adjust SDK for Unity3d to 4.0.4 from 3.4.4
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N.B. At the moment, SDK 4.0.4 for Unity supports Android and iOS, but not Windows. If you are planning to release your Unity app on Windows, please migrate to 4.0.4 only when we add full support for Windows.
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## Migrate your adjust SDK for Unity3d to 4.1.0 from 3.4.4
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### Migration procedure
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Starting from version 4.0.4, the structure of this repository is adjusted to Unity 5. All files which are part of the
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Starting from version 4.1.0, the structure of this repository is adjusted to Unity 5. All files which are part of the
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adjust SDK are now moved to the `Assets/Adjust` folder, since Unity 5 allows that native files can now be placed
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outside of `Assets/Plugins` folder. This is done so that adjust files are no longer mixed with files you may be
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keeping in `Assets/Plugins` folder.
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For migration purposes, we have prepared two Unity packages:
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* `Adjust_v4.0.4_Unity_4.unitypackage` (for Unity 4 users)
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* `Adjust_v4.0.4_Unity_5.unitypackage` (for Unity 5 users)
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* `Adjust_v4.1.0_Unity_4.unitypackage` (for Unity 4 users)
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* `Adjust_v4.1.0_Unity_5.unitypackage` (for Unity 5 users)
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and the adjust SDK uninstall script written in Python (`adjust_uninstall.py`).
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Migration to version 4.0.4 of our SDK requires the following steps:
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Migration to version 4.1.0 of our SDK requires the following steps:
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1. Copy the `adjust_uninstall.py` script to your root Unity project directory and run it. This script should
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delete all adjust source files from the previous SDK version you had.

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