Skip to content

Commit 2db63e5

Browse files
authored
Merge pull request #254 from adjust/v4321
Version 4.32.1
2 parents 32381d6 + 9c9984b commit 2db63e5

File tree

7 files changed

+24
-6
lines changed

7 files changed

+24
-6
lines changed

Assets/Adjust/Android/AdjustAndroid.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ namespace com.adjust.sdk
88
#if UNITY_ANDROID
99
public class AdjustAndroid
1010
{
11-
private const string sdkPrefix = "unity4.32.0";
11+
private const string sdkPrefix = "unity4.32.1";
1212
private static bool launchDeferredDeeplink = true;
1313
private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
1414
private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");

Assets/Adjust/Editor/AdjustEditor.cs

Lines changed: 8 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -206,7 +206,14 @@ private static void RunPostBuildScript(BuildTarget target, string projectPath =
206206

207207
if (xcodeProject.ContainsFileByProjectPath("Libraries/Adjust/iOS/AdjustSigSdk.a"))
208208
{
209-
xcodeProject.AddBuildProperty(xcodeTarget, "OTHER_LDFLAGS", "-force_load $(PROJECT_DIR)/Libraries/Adjust/iOS/AdjustSigSdk.a");
209+
if (!string.IsNullOrEmpty(xcodeTargetUnityFramework))
210+
{
211+
xcodeProject.AddBuildProperty(xcodeTargetUnityFramework, "OTHER_LDFLAGS", "-force_load $(PROJECT_DIR)/Libraries/Adjust/iOS/AdjustSigSdk.a");
212+
}
213+
else
214+
{
215+
xcodeProject.AddBuildProperty(xcodeTarget, "OTHER_LDFLAGS", "-force_load $(PROJECT_DIR)/Libraries/Adjust/iOS/AdjustSigSdk.a");
216+
}
210217
}
211218

212219
// Save the changes to Xcode project file.

Assets/Adjust/Windows/AdjustWindows.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@ namespace com.adjust.sdk
1717
{
1818
public class AdjustWindows
1919
{
20-
private const string sdkPrefix = "unity4.32.0";
20+
private const string sdkPrefix = "unity4.32.1";
2121
private static bool appLaunched = false;
2222

2323
public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/AdjustiOS.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ namespace com.adjust.sdk
88
#if UNITY_IOS
99
public class AdjustiOS
1010
{
11-
private const string sdkPrefix = "unity4.32.0";
11+
private const string sdkPrefix = "unity4.32.1";
1212

1313
[DllImport("__Internal")]
1414
private static extern void _AdjustLaunchApp(

CHANGELOG.md

Lines changed: 11 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,14 @@
1+
### Version 4.32.1 (26th September 2022)
2+
#### Fixed
3+
- Fixed issue where signature was not being loaded for Unity IDE versions which are using `UnityFramework` Xcode target.
4+
5+
#### Native SDKs
6+
- [[email protected]][ios_sdk_v4.32.0]
7+
- [[email protected]][android_sdk_v4.32.0]
8+
- [[email protected]][windows_sdk_v4.17.0]
9+
10+
---
11+
112
### Version 4.32.0 (15th September 2022)
213
#### Added
314
- Added partner sharing settings to the third party sharing feature.

VERSION

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1 +1 @@
1-
4.32.0
1+
4.32.1

doc/english/migration/migrate.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
## Migrate your Adjust SDK for Unity3d to 4.32.0 from 3.4.4
1+
## Migrate your Adjust SDK for Unity3d to 4.32.1 from 3.4.4
22

33
### Migration procedure
44

0 commit comments

Comments
 (0)