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Merge pull request #270 from adjust/v4331
Version 4.33.1
2 parents fe1de07 + 913e59b commit 401e8cf

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13 files changed

+23
-11
lines changed

13 files changed

+23
-11
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Assets/Adjust/Android/AdjustAndroid.cs

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@@ -8,7 +8,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity4.33.0";
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private const string sdkPrefix = "unity4.33.1";
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private static bool launchDeferredDeeplink = true;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
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private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
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Assets/Adjust/Windows/AdjustWindows.cs

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{
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public class AdjustWindows
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{
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private const string sdkPrefix = "unity4.33.0";
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private const string sdkPrefix = "unity4.33.1";
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private static bool appLaunched = false;
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public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/ADJConfig.h

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/**
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* @brief Enables/disables reading of iAd framework data needed for ASA tracking.
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*/
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@property (nonatomic, assign) BOOL allowiAdInfoReading;
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@property (nonatomic, assign) BOOL allowiAdInfoReading DEPRECATED_MSG_ATTRIBUTE("Apple Search Ads attribution with usage of iAd.framework has been sunset by Apple as of February 7th 2023");
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/**
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* @brief Enables/disables reading of AdServices framework data needed for attribution.

Assets/Adjust/iOS/Adjust.h

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// Adjust.h
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// Adjust SDK
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//
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// V4.33.2
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// V4.33.4
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// Created by Christian Wellenbrock (@wellle) on 23rd July 2013.
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// Copyright (c) 2012-2021 Adjust GmbH. All rights reserved.
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//
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@property (nonatomic, assign) BOOL teardown;
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@property (nonatomic, assign) BOOL deleteState;
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@property (nonatomic, assign) BOOL noBackoffWait;
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@property (nonatomic, assign) BOOL iAdFrameworkEnabled;
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@property (nonatomic, assign) BOOL adServicesFrameworkEnabled;
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@property (nonatomic, assign) BOOL enableSigning;
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@property (nonatomic, assign) BOOL disableSigning;

Assets/Adjust/iOS/AdjustSdk.a

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Assets/Adjust/iOS/AdjustiOS.cs

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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity4.33.0";
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private const string sdkPrefix = "unity4.33.1";
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[DllImport("__Internal")]
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private static extern void _AdjustLaunchApp(
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CHANGELOG.md

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### Version 4.33.1 (7th July 2023)
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#### Added
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- Added ability to read App Set ID on Android platform in case you opt in by adding the `com.google.android.gms:play-services-appset` dependency to your Android app.
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#### Native SDKs
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- [[email protected]][ios_sdk_v4.33.4]
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- [[email protected]][android_sdk_v4.33.5]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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### Version 4.33.0 (8th December 2022)
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#### Added
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- Added support for SKAD 4.0.
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#### Native SDKs
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- [[email protected]][ios_sdk_v4.33.2]
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- [[email protected]][android_sdk_v4.32.2]
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- [[email protected]][android_sdk_v4.33.2]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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[ios_sdk_v4.31.0]: https://github.com/adjust/ios_sdk/tree/v4.31.0
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[ios_sdk_v4.32.0]: https://github.com/adjust/ios_sdk/tree/v4.32.0
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[ios_sdk_v4.33.2]: https://github.com/adjust/ios_sdk/tree/v4.33.2
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[ios_sdk_v4.33.4]: https://github.com/adjust/ios_sdk/tree/v4.33.4
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[android_sdk_v3.5.0]: https://github.com/adjust/android_sdk/tree/v3.5.0
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[android_sdk_v4.1.0]: https://github.com/adjust/android_sdk/tree/v4.1.0
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[android_sdk_v4.31.0]: https://github.com/adjust/android_sdk/tree/v4.31.0
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[android_sdk_v4.32.0]: https://github.com/adjust/android_sdk/tree/v4.32.0
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[android_sdk_v4.33.2]: https://github.com/adjust/android_sdk/tree/v4.33.2
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[android_sdk_v4.33.5]: https://github.com/adjust/android_sdk/tree/v4.33.5
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[windows_sdk_v4.12.0]: https://github.com/adjust/windows_sdk/tree/v4.12.0
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[windows_sdk_v4.13.0]: https://github.com/adjust/windows_sdk/tree/v4.13.0

VERSION

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4.33.0
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4.33.1

doc/english/migration/migrate.md

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## Migrate your Adjust SDK for Unity3d to 4.33.0 from 3.4.4
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## Migrate your Adjust SDK for Unity3d to 4.33.1 from 3.4.4
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### Migration procedure
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ext/android/sdk

Submodule sdk updated 30 files

ext/ios/sdk

Submodule sdk updated 97 files

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