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feat: update version number to 5.1.2
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Assets/Adjust/Scripts/AdjustAndroid.cs

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@@ -8,7 +8,7 @@ namespace AdjustSdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity5.1.1";
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private const string sdkPrefix = "unity5.1.2";
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private static bool isDeferredDeeplinkOpeningEnabled = true;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
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private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");

Assets/Adjust/Scripts/AdjustiOS.cs

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@@ -8,7 +8,7 @@ namespace AdjustSdk
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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity5.1.1";
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private const string sdkPrefix = "unity5.1.2";
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// app callbacks as method parameters
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private static List<Action<bool>> appIsEnabledGetterCallbacks;

Assets/Adjust/package.json

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@@ -1,6 +1,6 @@
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{
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"name": "com.adjust.sdk",
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"version": "5.1.1",
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"version": "5.1.2",
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"unity": "2019.4",
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"displayName": "Adjust",
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"license": "MIT",

VERSION

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@@ -1 +1 @@
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5.1.1
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5.1.2

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