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Merge pull request #294 from adjust/v4381
Version 4.38.1
2 parents 0681fff + 93d23b0 commit 61df94a

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-7
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Assets/Adjust/Android/AdjustAndroid.cs

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@@ -8,7 +8,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity4.38.0";
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private const string sdkPrefix = "unity4.38.1";
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private static bool launchDeferredDeeplink = true;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
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private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
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Assets/Adjust/Windows/AdjustWindows.cs

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{
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public class AdjustWindows
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{
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private const string sdkPrefix = "unity4.38.0";
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private const string sdkPrefix = "unity4.38.1";
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private static bool appLaunched = false;
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public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/Adjust.h

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// Adjust.h
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// Adjust SDK
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//
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// V4.38.0
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// V4.38.2
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// Created by Christian Wellenbrock (@wellle) on 23rd July 2013.
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// Copyright (c) 2012-2021 Adjust GmbH. All rights reserved.
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//

Assets/Adjust/iOS/AdjustSdk.a

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Assets/Adjust/iOS/AdjustiOS.cs

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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity4.38.0";
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private const string sdkPrefix = "unity4.38.1";
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[DllImport("__Internal")]
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private static extern void _AdjustLaunchApp(
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CHANGELOG.md

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### Version 4.38.1 (30th April 2024)
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#### Added
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- Added sending of the additional iOS SDK observability parameters for debugging purposes.
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#### Native SDKs
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- [[email protected]][ios_sdk_v4.38.2]
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- [[email protected]][android_sdk_v4.38.3]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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### Version 4.38.0 (8th April 2024)
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#### Added
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- Added new domains and corresponding payload restrictions for the Adjust SDK to direct the iOS traffic to:
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- [[email protected]][ios_sdk_v4.37.1]
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- [[email protected]][android_sdk_v4.38.1]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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### Version 4.37.0 (16th January 2024)
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- [[email protected]][ios_sdk_v4.37.0]
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- [[email protected]][android_sdk_v4.38.0]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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### Version 4.36.0 (24th November 2023)
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- [[email protected]][ios_sdk_v4.36.0]
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- [[email protected]][android_sdk_v4.37.0]
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- [[email protected]][windows_sdk_v4.17.0]
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### Version 4.35.2 (9th October 2023)
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- [[email protected]][ios_sdk_v4.35.2]
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- [[email protected]][android_sdk_v4.35.1]
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- [[email protected]][windows_sdk_v4.17.0]
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### Version 4.35.1 (2nd October 2023)
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[ios_sdk_v4.37.1]: https://github.com/adjust/ios_sdk/tree/v4.37.1
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[ios_sdk_v4.37.2]: https://github.com/adjust/ios_sdk/tree/v4.37.2
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[ios_sdk_v4.38.0]: https://github.com/adjust/ios_sdk/tree/v4.38.0
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[ios_sdk_v4.38.2]: https://github.com/adjust/ios_sdk/tree/v4.38.2
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[android_sdk_v3.5.0]: https://github.com/adjust/android_sdk/tree/v3.5.0
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[android_sdk_v4.1.0]: https://github.com/adjust/android_sdk/tree/v4.1.0

VERSION

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4.38.0
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4.38.1

doc/english/migration/migrate.md

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## Migrate your Adjust SDK for Unity3d to 4.38.0 from 3.4.4
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## Migrate your Adjust SDK for Unity3d to 4.38.1 from 3.4.4
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### Migration procedure
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