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Merge pull request #224 from adjust/v4292
Version 4.29.2
2 parents a835933 + 997fb02 commit 8b68602

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-9
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Assets/Adjust/Android/AdjustAndroid.cs

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@@ -8,7 +8,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity4.29.1";
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private const string sdkPrefix = "unity4.29.2";
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private static bool launchDeferredDeeplink = true;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
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private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
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Assets/Adjust/Windows/AdjustWindows.cs

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{
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public class AdjustWindows
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{
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private const string sdkPrefix = "unity4.29.1";
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private const string sdkPrefix = "unity4.29.2";
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private static bool appLaunched = false;
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public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/Adjust.h

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// Adjust.h
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// Adjust SDK
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//
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// V4.29.2
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// V4.29.3
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// Created by Christian Wellenbrock (@wellle) on 23rd July 2013.
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// Copyright (c) 2012-2021 Adjust GmbH. All rights reserved.
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//
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/**
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* Obtain singleton Adjust object.
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*/
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+ (nullable id)getInstance;
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+ (nullable instancetype)getInstance;
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- (void)appDidLaunch:(nullable ADJConfig *)adjustConfig;
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Assets/Adjust/iOS/AdjustSdk.a

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Assets/Adjust/iOS/AdjustiOS.cs

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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity4.29.1";
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private const string sdkPrefix = "unity4.29.2";
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[DllImport("__Internal")]
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private static extern void _AdjustLaunchApp(
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CHANGELOG.md

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### Version 4.29.2 (23rd June 2021)
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#### Changed
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- Added deep link URL decoding before parsing its parameters for Android platform.
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#### Native SDKs
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- [[email protected]][ios_sdk_v4.29.3]
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- [[email protected]][android_sdk_v4.28.2]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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### Version 4.29.1 (13th May 2021)
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#### Added
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- [beta] Added data residency support for US region. You can choose this setting by calling `setUrlStrategy` method of `AdjustConfig` instance with `AdjustConfig.AdjustDataResidencyUS` parameter.
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[ios_sdk_v4.28.0]: https://github.com/adjust/ios_sdk/tree/v4.28.0
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[ios_sdk_v4.29.0]: https://github.com/adjust/ios_sdk/tree/v4.29.0
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[ios_sdk_v4.29.2]: https://github.com/adjust/ios_sdk/tree/v4.29.2
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[ios_sdk_v4.29.3]: https://github.com/adjust/ios_sdk/tree/v4.29.3
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[android_sdk_v3.5.0]: https://github.com/adjust/android_sdk/tree/v3.5.0
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[android_sdk_v4.1.0]: https://github.com/adjust/android_sdk/tree/v4.1.0
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[android_sdk_v4.27.0]: https://github.com/adjust/android_sdk/tree/v4.27.0
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[android_sdk_v4.28.0]: https://github.com/adjust/android_sdk/tree/v4.28.0
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[android_sdk_v4.28.1]: https://github.com/adjust/android_sdk/tree/v4.28.1
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[android_sdk_v4.28.2]: https://github.com/adjust/android_sdk/tree/v4.28.2
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[windows_sdk_v4.12.0]: https://github.com/adjust/windows_sdk/tree/v4.12.0
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[windows_sdk_v4.13.0]: https://github.com/adjust/windows_sdk/tree/v4.13.0

VERSION

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4.29.1
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4.29.2

doc/english/migration/migrate.md

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## Migrate your Adjust SDK for Unity3d to 4.29.1 from 3.4.4
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## Migrate your Adjust SDK for Unity3d to 4.29.2 from 3.4.4
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### Migration procedure
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ext/ios/sdk

Submodule sdk updated 48 files

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