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Merge pull request #125 from adjust/v4123
Version 4.12.3
2 parents c6beb30 + a4c216f commit c11432c

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10 files changed

+43
-14
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10 files changed

+43
-14
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Assets/Adjust/Android/AdjustAndroid.cs

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@@ -9,7 +9,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity4.12.2";
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private const string sdkPrefix = "unity4.12.3";
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private static bool launchDeferredDeeplink = true;
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Assets/Adjust/Windows/AdjustWindows.cs

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@@ -16,7 +16,7 @@ namespace com.adjust.sdk
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{
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public class AdjustWindows
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{
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private const string sdkPrefix = "unity4.12.2";
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private const string sdkPrefix = "unity4.12.3";
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private static bool appLaunched = false;
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public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/Adjust.h

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// Adjust.h
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// Adjust
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//
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// V4.12.1
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// V4.12.2
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// Created by Christian Wellenbrock (wellle) on 23rd July 2013.
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// Copyright © 2012-2017 Adjust GmbH. All rights reserved.
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//
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#import "ADJConfig.h"
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#import "ADJAttribution.h"
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@interface AdjustTestOptions : NSObject
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@property (nonatomic, copy, nullable) NSString *baseUrl;
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@property (nonatomic, copy, nullable) NSString *basePath;
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@property (nonatomic, copy, nullable) NSNumber *timerIntervalInMilliseconds;
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@property (nonatomic, copy, nullable) NSNumber *timerStartInMilliseconds;
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@property (nonatomic, copy, nullable) NSNumber *sessionIntervalInMilliseconds;
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@property (nonatomic, copy, nullable) NSNumber *subsessionIntervalInMilliseconds;
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@property (nonatomic, assign) BOOL teardown;
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@property (nonatomic, assign) BOOL deleteState;
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@end
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/**
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* Constants for our supported tracking environments
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*/
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*/
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+ (nullable id)getInstance;
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+ (void)setTestOptions:(nullable AdjustTestOptions *)testOptions;
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- (void)appDidLaunch:(nullable ADJConfig *)adjustConfig;
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- (void)trackEvent:(nullable ADJEvent *)event;
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- (void)setEnabled:(BOOL)enabled;
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- (void)teardown:(BOOL)deleteState;
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- (void)teardown;
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- (void)appWillOpenUrl:(nonnull NSURL *)url;
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Assets/Adjust/iOS/AdjustSdk.a

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Assets/Adjust/iOS/AdjustUnity.mm

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@@ -74,11 +74,11 @@ void _AdjustLaunchApp(const char* appToken,
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int isDeviceKnown,
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int eventBuffering,
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int sendInBackground,
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long secretId,
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long info1,
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long info2,
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long info3,
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long info4,
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int64_t secretId,
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int64_t info1,
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int64_t info2,
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int64_t info3,
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int64_t info4,
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double delayStart,
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int launchDeferredDeeplink,
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int isAttributionCallbackImplemented,

Assets/Adjust/iOS/AdjustiOS.cs

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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity4.12.2";
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private const string sdkPrefix = "unity4.12.3";
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[DllImport("__Internal")]
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private static extern void _AdjustLaunchApp(

CHANGELOG.md

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### Version 4.12.3 (17th February 2018)
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#### Native changes
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- https://github.com/adjust/ios_sdk/blob/master/CHANGELOG.md#version-4122-13th-february-2018
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#### Fixed
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- Fixed Unity and Objective-C data types alignment issues and improved support for 32-bit CPU types (https://github.com/adjust/unity_sdk/issues/123 and special thanks to @alexeSGN).
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#### Native SDKs
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- [[email protected]][ios_sdk_v4.12.2]
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- [[email protected]][android_sdk_v4.12.1]
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- [[email protected]][windows_sdk_v4.12.0]
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---
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### Version 4.12.2 (9th February 2018)
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#### Fixed
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- Fixed Adjust SDK behaviour once tried to be run in `Editor` - no errors displayed anymore.
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[ios_sdk_v4.11.4]: https://github.com/adjust/ios_sdk/tree/v4.11.4
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[ios_sdk_v4.11.5]: https://github.com/adjust/ios_sdk/tree/v4.11.5
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[ios_sdk_v4.12.1]: https://github.com/adjust/ios_sdk/tree/v4.12.1
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[ios_sdk_v4.12.2]: https://github.com/adjust/ios_sdk/tree/v4.12.2
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[android_sdk_v3.5.0]: https://github.com/adjust/android_sdk/tree/v3.5.0
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[android_sdk_v4.1.0]: https://github.com/adjust/android_sdk/tree/v4.1.0

VERSION

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4.12.2
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4.12.3

doc/migrate.md

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## Migrate your Adjust SDK for Unity3d to 4.12.2 from 3.4.4
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## Migrate your Adjust SDK for Unity3d to 4.12.3 from 3.4.4
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### Migration procedure
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For migration purposes, we have prepared the Adjust SDK uninstall script written in Python (`adjust_uninstall.py`).
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Migration to version 4.12.2 of our SDK requires the following steps:
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Migration to version 4.12.3 of our SDK requires the following steps:
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1. Copy the `adjust_uninstall.py` script to your root Unity project directory and run it. This script should
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delete all adjust source files from the previous SDK version you had.

ext/iOS/sdk

Submodule sdk updated from db7c525 to 739b860

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