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Releases: adjust/unity_sdk

iAd v3 support

20 Jan 15:18
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Added

  • Support for iOS iAd v3.

Changed

  • MAC MD5 tracking feature for iOS platform is now completely removed.
  • Native iOS SDK updated to version 4.5.0.
  • Native Android SDK updated to version 4.2.1.

Native versions:


Pull Request #60

WACK

23 Dec 13:35
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Added

  • Changelog is now added to the repository.

Changed

  • Adjust prefab Start Manually option is now TRUE by default (uncheck it if you want Adjust.prefab to be loaded automatically with settings you set in Unity Editor).
  • Adjust prefab Print Attribution option is now TRUE by default.

Fixed

  • If Adjust.instance is already initialized, re-trying to initialize it (if you have chosen to initialize SDK automatically) won't happen anymore in Awake method.
  • WACK doesn't fail anymore when validating app package in Visual Studio.
  • Users shouldn't face post build scripts execution issues anymore.

Native versions:


Pull Request #58

Windows targets

19 Nov 10:52
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  • Added windows 8.1 and windows phone 8.1 targets

Native versions:
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Pull Request #50

Foreground / background handling

12 Nov 17:43
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  • Handling OnApplicationPause not being called on scene load
  • Updating native SDK libraries to Android 4.1.3 and iOS 4.4.1

Native versions:
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Pull Request #53

Receipt validation

27 Aug 10:44
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  • Adding .py extension to scripts for better handling on different operating systems
  • Adding macMd5TrackingEnabled property to AdjustConfig for iOS
  • Adding processNameproperty to AdjustConfig for Android
  • Exposing Android native setReferrer method
  • Exposing iOS native setDeviceToken method
  • Exposing setReceipt and setTransactionId methods to AdjustEvent for iOS receipt validation

Native versions:
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Pull Request #48

Unity sync

03 Aug 15:59
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  • Disabling user to set SDK prefix
  • Adding startAutomatically field in AdjustConfig for Android platform
  • Updating native libraries to Android 4.1.1 and iOS 4.2.7
  • Removing -all_load flag from XCode other linker flags, adding -ObjC instead
  • Updating the docs

Native versions:
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Pull Request #46 #47

Fix for bool handling in JNI

30 Jun 18:55
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Fix for bool handling in JNI

Native versions:
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Pull Request #45

Adjust SDK v4.0.0

09 Jun 14:26
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Added adjust SDK v4.0.0 for Android and iOS

Native versions:
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Pull Request #40

Unity editor compatibility

08 Jan 13:53
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Add exception for Unity editor
Prevent SDK relaunch

Native versions:
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Pull Request #35

Unity 3.6 compatibility

22 Dec 20:45
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Android SDK target changed to 21, to be compatible with Unity3d version 3.6

Native versions:
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Pull Request #33