From dcc5fb7bb65a08eea7f6ffaa603de6dd3aac5cc1 Mon Sep 17 00:00:00 2001 From: Syed zainul abedin Date: Sat, 13 Oct 2018 23:31:09 +0530 Subject: [PATCH] Update CCDrawNode.js Fixed drawSegment tpye for canvas. --- cocos2d/shape-nodes/CCDrawNode.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cocos2d/shape-nodes/CCDrawNode.js b/cocos2d/shape-nodes/CCDrawNode.js index 48caafa13f..56ff287e6a 100644 --- a/cocos2d/shape-nodes/CCDrawNode.js +++ b/cocos2d/shape-nodes/CCDrawNode.js @@ -416,7 +416,7 @@ cc.game.addEventListener(cc.game.EVENT_RENDERER_INITED, function () { color = color || this.getDrawColor(); if (color.a == null) color.a = 255; - var element = new cc._DrawNodeElement(cc.DrawNode.TYPE_POLY); + var element = new cc._DrawNodeElement(cc.DrawNode.TYPE_SEGMENT); element.verts = [from, to]; element.lineWidth = lineWidth * 2; element.lineColor = color;