Skip to content

Commit fcce742

Browse files
Site changes [skip-ci]
1 parent 905a5b1 commit fcce742

14 files changed

+683
-113
lines changed

_data/ref/beta/dmGameObject.json

+14-22
Original file line numberDiff line numberDiff line change
@@ -2176,27 +2176,19 @@
21762176
"type": "FUNCTION"
21772177
},
21782178
{
2179-
"brief": "Construct a hash of an instance id based on the in...",
2180-
"description": "Construct a hash of an instance id based on the index provided.",
2179+
"brief": "Creates a new unique instance ID and returns its h...",
2180+
"description": "Creates a new unique instance ID and returns its hash.",
21812181
"error": "",
21822182
"examples": "",
21832183
"language": "",
21842184
"members": [],
2185-
"name": "ConstructInstanceId",
2185+
"name": "CreateInstanceId",
21862186
"notes": [],
2187-
"parameters": [
2188-
{
2189-
"doc": "The index to base the id off of.",
2190-
"name": "index",
2191-
"types": [
2192-
"uint32_t"
2193-
]
2194-
}
2195-
],
2187+
"parameters": [],
21962188
"replaces": "",
21972189
"returnvalues": [
21982190
{
2199-
"doc": "hash of the instance id constructed.",
2191+
"doc": "hash of the new unique instance id",
22002192
"name": "id",
22012193
"types": [
22022194
"dmhash_t"
@@ -2988,8 +2980,8 @@
29882980
"type": "TYPEDEF"
29892981
},
29902982
{
2991-
"brief": "Opaque handle to a list of properties",
2992-
"description": "Opaque handle to a list of properties",
2983+
"brief": "Handle to a list of properties (gameobject_props.h...",
2984+
"description": "Handle to a list of properties (gameobject_props.h)",
29932985
"error": "",
29942986
"examples": "",
29952987
"language": "",
@@ -3003,8 +2995,8 @@
30032995
"type": "TYPEDEF"
30042996
},
30052997
{
3006-
"brief": "Handle to a list of properties (gameobject_props.h...",
3007-
"description": "Handle to a list of properties (gameobject_props.h)",
2998+
"brief": "Opaque handle to a list of properties",
2999+
"description": "Opaque handle to a list of properties",
30083000
"error": "",
30093001
"examples": "",
30103002
"language": "",
@@ -4759,14 +4751,14 @@
47594751
}
47604752
],
47614753
"info": {
4762-
"brief": "Game object functions",
4763-
"description": "API for manipulating game objects",
4764-
"file": "dmsdk/gameobject/gameobject.h",
4754+
"brief": "Game object property container",
4755+
"description": "API for game object property container",
4756+
"file": "dmsdk/gameobject/gameobject_props.h",
47654757
"group": "DEFOLD SDK",
47664758
"language": "",
4767-
"name": "Gameobject",
4759+
"name": "PropertyContainer",
47684760
"namespace": "dmGameObject",
47694761
"notes": [],
4770-
"path": "engine/gameobject/src/dmsdk/gameobject/gameobject.h"
4762+
"path": "engine/gameobject/src/dmsdk/gameobject/gameobject_props.h"
47714763
}
47724764
}

_data/ref/beta/dmGameSystem.json

+5-6
Original file line numberDiff line numberDiff line change
@@ -514,14 +514,13 @@
514514
}
515515
],
516516
"info": {
517-
"brief": "SDK Gui Component API documentation",
518-
"description": "Built-in scripting functions.",
519-
"file": "dmsdk/gamesys/gui.h",
520-
"group": "DEFOLD SDK",
517+
"brief": "Component render constant API documentation",
518+
"description": "<span class=\"file\"><dmsdk/gamesystem/render_constants.h></span>\nApi for setting and updating component render constants",
519+
"file": "",
521520
"language": "",
522-
"name": "GameSystem Gui",
521+
"name": "Component Render Constants",
523522
"namespace": "dmGameSystem",
524523
"notes": [],
525-
"path": "engine/gamesys/src/dmsdk/gamesys/gui.h"
524+
"path": ""
526525
}
527526
}

0 commit comments

Comments
 (0)