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Copy pathcpp-data-structures-linked-list-as-a-class.cpp
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cpp-data-structures-linked-list-as-a-class.cpp
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#include <iostream>
using namespace std;
class Node
{
public:
int data;
Node* next;
};
class LinkedList
{
private:
Node* first;
public:
LinkedList() { first = NULL; }
LinkedList(int A[], int n);
~LinkedList();
void Display();
void Insert(int index, int x);
int Delete(int index);
int Length();
};
LinkedList::LinkedList(int A[], int n)
{
Node* last, * t;
int i = 0;
first = new Node;
first->data = A[0];
first->next = NULL;
last = first;
for (i = 1; i < n; i++)
{
t = new Node;
t->data = A[i];
t->next = NULL;
last->next = t;
last = t;
}
}
LinkedList::~LinkedList()
{
Node* p = first;
while (first)
{
first = first->next;
delete p;
p = first;
}
}
void LinkedList::Display()
{
Node* p = first;
while (p)
{
cout << p->data << " ";
p = p->next;
}
cout << endl;
}
int LinkedList::Length()
{
Node* p = first;
int len = 0;
while (p)
{
len++;
p = p->next;
}
return len;
}
void LinkedList::Insert(int index, int x)
{
Node* t, * p = first;
if (index <0 || index > Length())
return;
t = new Node;
t->data = x;
t->next = NULL;
if (index == 0)
{
first = t;
}
else
{
for (int i = 0; i < index - 1; i++)
p = p->next;
t->next = p->next;
p->next = t;
}
}
int LinkedList::Delete(int index)
{
Node* p, * q = NULL;
int x = -1;
if (index < 1 || index > Length())
return -1;
if (index == 1)
{
p = first;
first = first->next;
x = p->data;
delete p;
}
else
{
p = first;
for (int i = 0; i < index - 1; i++)
{
q = p;
p = p->next;
}
q->next = p->next;
x = p->data;
delete p;
}
return x;
}
int main()
{
int A[] = { 1,2,3,4,5 };
LinkedList One(A, 5);
One.Display();
return 0;
}