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gfx-rs with latest rust master is broken because FromStr was moved to core::str #439
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Thanks for informing us! |
There are also some problems with the macros… I'll see if I can fix it. |
Sorry - I can't test it right now because the mac nightlies are behind (see rust-lang/rust#19030) |
The accompanying AST issue is due rust-lang/rust#18752. I think I fixed it but huonw/compile_msg#7 must be merged first, i.e. library compiles, test suite does not. |
The exact version is rustc 0.13.0-dev (0b7b4f075 2014-11-16 22:36:50 +0000) and the relevant upstream issues are rust-lang/rust#18752 and rust-lang/rust#18976. Fixes gfx-rs#439.
The exact version is rustc 0.13.0-dev (0b7b4f075 2014-11-16 22:36:50 +0000) and the relevant upstream issues are rust-lang/rust#18752 and rust-lang/rust#18976. Fixes gfx-rs#439.
Aaah.. @aepsil0n got to it first 😄 |
@subhashb no worries, thanks for your efforts! |
439: Refactor usage tracking to be truly sparse r=dependency a=kvark ~~This is a required step towards gfx-rs#438 . We want to be tracking the usage by only having resource IDs around, not resources themselves. So we aren't going to have access to `full_selector`.~~ It's also streamlining some of the verbose parts of the internal API for usage tracking. It also uses `SmallVec` for the texture tracker ranges, essentially making it lightweight for most cases (where the layer count is 1). Compromises: - removes `SEPARATE_DEPTH_STENCIL_STATES` support. It's not in the near future to enable it anyway. Co-authored-by: Dzmitry Malyshau <[email protected]>
FromStr
was moved intocore::str
recently: rust-lang/rust#18976The text was updated successfully, but these errors were encountered: