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Bump MSRV from 1.80 to 1.85
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.github/workflows/full-ci.yml

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- name: linux
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os: ubuntu-22.04
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rust-toolchain: "1.80"
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rust-toolchain: "1.85"
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rust-special: -msrv
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steps:

.github/workflows/update-docs.yml

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env:
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# Keep this a variable for easy search&replace.
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MSRV: 1.80
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MSRV: 1.85
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jobs:
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notify-docs:

examples/dodge-the-creeps/rust/Cargo.toml

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name = "dodge-the-creeps"
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version = "0.1.0"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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publish = false
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examples/hot-reload/rust/Cargo.toml

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name = "hot-reload"
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version = "0.1.0"
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edition = "2021"
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rust-version = "1.70"
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rust-version = "1.85"
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license = "MPL-2.0"
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publish = false
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godot-bindings/Cargo.toml

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name = "godot-bindings"
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version = "0.2.4"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "ffi", "sys"]
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categories = ["game-engines", "graphics"]

godot-cell/Cargo.toml

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name = "godot-cell"
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version = "0.2.4"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "ffi"]
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categories = ["game-engines", "graphics"]

godot-codegen/Cargo.toml

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name = "godot-codegen"
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version = "0.2.4"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "codegen"]
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categories = ["game-engines", "graphics"]

godot-core/Cargo.toml

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name = "godot-core"
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version = "0.2.4"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "2d", "3d"] # possibly: "ffi"
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categories = ["game-engines", "graphics"]

godot-ffi/Cargo.toml

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name = "godot-ffi"
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version = "0.2.4"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "ffi"]
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categories = ["game-engines", "graphics"]

godot-macros/Cargo.toml

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name = "godot-macros"
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version = "0.2.4"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "derive", "macro"]
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categories = ["game-engines", "graphics"]

godot/Cargo.toml

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name = "godot"
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version = "0.2.4"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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keywords = ["gamedev", "godot", "engine", "2d", "3d"] # possibly: "ffi"
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categories = ["game-engines", "graphics"]

itest/repo-tweak/Cargo.toml

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name = "repo-tweak"
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version = "0.1.0"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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publish = false
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itest/rust/Cargo.toml

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name = "itest"
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version = "0.0.0"
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edition = "2021"
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rust-version = "1.80"
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rust-version = "1.85"
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license = "MPL-2.0"
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publish = false
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