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Color game/Readme.md

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## Color Game
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Enter the color of the words displayed below. And Keep in mind not to enter the word text itself and to move for next text press the enter button

Color game/app.py

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from tkinter import *
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import tkinter.font as font
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import random
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colors=["Red", "Orange", "White", "Black", "Green", "Blue", "Brown", "Purple", "Cyan", "Yellow", "Pink", "Magenta"]
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timer=60
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score=0
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displayed_word_color=''
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# This function will be called when start button is clicked
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def startGame():
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global displayed_word_color
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if timer==60:
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startCountDown()
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displayed_word_color=random.choice(colors).lower()
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display_words.config(text=random.choice(colors), fg=displayed_word_color)
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color_entry.bind('<Return>', displayNextWord)
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# This function is to reset the game
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def resetGame():
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global timer, score, displayed_word_color
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timer=60
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score=0
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displayed_word_color=''
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game_score.config(text="Your Score : "+str(score))
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display_words.config(text='')
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time_left.config(text="Game Ends in : -")
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color_entry.delete(0, END)
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# This function will start count down
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def startCountDown():
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global timer
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if timer>=0:
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time_left.config(text="Game Ends in : "+str(timer)+"s")
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timer-=1
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time_left.after(1000,startCountDown)
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if timer==-1:
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time_left.config(text="Game Over!!!")
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# This function to display random words
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def displayNextWord(event):
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global displayed_word_color
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global score
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if timer>0:
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if displayed_word_color==color_entry.get().lower():
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score+=1
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game_score.config(text="Your Score : "+str(score))
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color_entry.delete(0, END)
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displayed_word_color=random.choice(colors).lower()
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display_words.config(text=random.choice(colors), fg=displayed_word_color)
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root=Tk()
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root.title("Color Game")
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root.geometry("500x200")
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root.iconbitmap("./img/game-console.ico")
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app_font=font.Font(family='Helvetica', size=12)
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game_desp="Game Description: Enter the color of the words displayed below. \n And Keep in mind not to enter the " \
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"word text itself "
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myFont=font.Font(family='Helvetica')
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game_description=Label(root, text=game_desp,font=app_font, fg="grey")
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game_description.pack()
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game_score=Label(root, text="Your Score : "+str(score), font=(font.Font(size=16)), fg="green")
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game_score.pack()
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display_words=Label(root,font=(font.Font(size=28)), pady=10)
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display_words.pack()
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time_left=Label(root,text="Game Ends in : -", font=(font.Font(size=14)), fg="orange")
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time_left.pack()
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color_entry=Entry(root, width=30)
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color_entry.pack(pady=10)
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btn_frame=Frame(root, width=80, height=40, bg='red')
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btn_frame.pack(side=BOTTOM)
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start_button=Button(btn_frame, text="Start", width=20, fg="black", bg="pink", bd=0, padx=20, pady=10,command=startGame)
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start_button.grid(row=0, column=0)
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reset_button=Button(btn_frame, text="Reset",width=20, fg="black",bg="light blue", bd=0, padx=20, pady=10, command=resetGame)
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reset_button.grid(row=0, column=1)
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root.geometry('600x300')
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root.mainloop()

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