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2 files changed +6
-4
lines changed Original file line number Diff line number Diff line change @@ -8778,14 +8778,15 @@ namespace IGC
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}
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// 1st D32-V4 or D64-V2
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+ bool ov = false ;
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V (vKernel->AppendVISALscUntypedLoad (
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subOp,
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lscSfid,
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predOpnd,
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visaExecSize (mode),
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GetAluEMask (offset),
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cacheOpts,
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- false ,
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+ ov ,
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addr,
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dataShape,
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globalOffsetOpnd,
@@ -8801,7 +8802,7 @@ namespace IGC
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visaExecSize (mode),
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GetAluEMask (offset),
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cacheOpts,
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- false ,
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+ ov ,
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addr2,
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dataShape2,
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globalOffsetOpnd2,
@@ -8813,14 +8814,15 @@ namespace IGC
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}
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unsigned surfaceIndex = 0x0 ;
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+ bool ov = false ;
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V (vKernel->AppendVISALscUntypedLoad (
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subOp,
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lscSfid,
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predOpnd,
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visaExecSize (mode),
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GetAluEMask (offset),
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cacheOpts,
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- false ,
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+ ov ,
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addr,
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dataShape,
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globalOffsetOpnd,
@@ -9009,6 +9011,7 @@ namespace IGC
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auto execSize = visaExecSize (m_encoderState.m_simdSize );
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auto execOff = ConvertMaskToVisaType (m_encoderState.m_mask , false );
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+ bool ov = false ;
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V (vKernel->AppendVISALscUntypedLoad (
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LSC_LOAD_STRIDED,
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lscSfid,
Original file line number Diff line number Diff line change @@ -742,7 +742,6 @@ namespace IGC
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void SetBuilderOptions (VISABuilder* pbuilder);
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unsigned int GetSpillThreshold (SIMDMode simdmode);
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-
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private:
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// helper functions for compile flow
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// / shaderOverrideVISAFirstPass - pre-process shader overide dir for visa shader override.
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