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Document the initial animation #967
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Hey, I don't think a tutorial for something that complex should be in the documentation. |
If the course directly funds the development of the library I think it may be interesting, especially if it contains more than one fully formed project (from the generation of assets to usage, unit and field testing, and so on). |
Yes, this is the idea, I'm still trying to find a way to make this project sustainable, and by seeing so many people asking me how I made this page, making a course is currently high on my list.
I think the landing page can be the backbone of multiple lessons, going from laying out the HTML structure of the page for the main scroll animation, to animating shaders and 3D meshes. I used almost the entire API of anime.js on this page, so it's a perfect project to learn the lib.
That's actually where I'm still not sure how far I should go, especially with the 3D scene, since before getting anything animated, you need to create the 3D models etc... |
Is your feature request related to a problem? Please describe.
The current site animation looks pretty complex, it seems to use looping animations and 3D objects.
Describe the solution you'd like
I would like a tutorial on how it is done in the documentation.
Describe alternatives you've considered
I tried to reverse engineer it via browser tools but it was a bit difficult to do.
Additional context
The loading, presentation and animation of a 3D object is a bit unclear to me
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