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design-circular-queue.cpp
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// Time: O(1)
// Space: O(k)
class MyCircularQueue {
public:
/** Initialize your data structure here. Set the size of the queue to be k. */
MyCircularQueue(int k) :
start_(0),
size_(0),
buffer_(k, 0) {
}
/** Insert an element into the circular queue. Return true if the operation is successful. */
bool enQueue(int value) {
if (isFull()) {
return false;
}
buffer_[(start_ + size_) % buffer_.size()] = value;
++size_;
return true;
}
/** Delete an element from the circular queue. Return true if the operation is successful. */
bool deQueue() {
if (isEmpty()) {
return false;
}
start_ = (start_ + 1) % buffer_.size();
--size_;
return true;
}
/** Get the front item from the queue. */
int Front() {
return isEmpty() ? -1 : buffer_[start_];
}
/** Get the last item from the queue. */
int Rear() {
return isEmpty() ? -1 : buffer_[(start_ + size_ - 1) % buffer_.size()];
}
/** Checks whether the circular queue is empty or not. */
bool isEmpty() {
return size_ == 0;
}
/** Checks whether the circular queue is full or not. */
bool isFull() {
return size_ == buffer_.size();
}
private:
int start_;
int size_;
vector<int> buffer_;
};
/**
* Your MyCircularQueue object will be instantiated and called as such:
* MyCircularQueue obj = new MyCircularQueue(k);
* bool param_1 = obj.enQueue(value);
* bool param_2 = obj.deQueue();
* int param_3 = obj.Front();
* int param_4 = obj.Rear();
* bool param_5 = obj.isEmpty();
* bool param_6 = obj.isFull();
*/