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godrm opened this issue Sep 13, 2020 · 4 comments
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제16호 (2020년 9월 27일 발행) #18

godrm opened this issue Sep 13, 2020 · 4 comments

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@godrm
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godrm commented Sep 13, 2020

애플 이벤트 이후 소식을 포함하게 되겠네요.

@godrm
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godrm commented Sep 27, 2020

국내 - 매스프레소 기술블로그
RIBs 아키텍처를 시리즈로 상세하게 소개해주고 있습니다. 직접 메일로 알려주시기도 했는데요, 기술블로그 소개가 필요한 분들은 언제든지 메일을 보내주세요 :) 채용도 잘 이뤄지길 소망합니다.

  1. iOS RIBs Architecture
    https://medium.com/.../1-ios-ribs-architecture-af9834956daf
  2. RIBs Builder
    https://medium.com/qandastudy/2-ribs-builder-51874e0cb310
  3. RIBs Interactor
    https://medium.com/qandastudy/3-ribs-interactor-e58c65e2cd26
  4. RIBs Router
    https://medium.com/qandastudy/4-ribs-router-32b320c9669d

@godrm
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godrm commented Sep 27, 2020

[국내 - 민소네님 블로그] Swift Package로 리소스 번들링하기
이제 스위프트 패키지에 리소스를 넣어서 배포할 수 있습니다. 뷰와 관련된 리소스를 한꺼번에 번들링이 가능해진거죠. 카르타고가 업데이트가 안되고 있다는 소식이 있었는데 SPM으로 대동단결할 수 있을지 기대가 됩니다.
https://minsone.github.io/programming/bundling-resources-with-a-swift-package

@godrm
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godrm commented Sep 27, 2020

일반

아이패드 에어와 아이패드 프로
https://medium.com/macoclock/ipad-air-vs-ipad-pro-b5a283454356

이제 i 좀 그만붙이자
https://medium.com/swlh/why-apple-stopped-using-the-i-prefix-b79c666a7443

macOS 8 다운로드해서 설치하기
https://medium.com/macoclock/macos-8-is-now-a-downloadable-app-cdb874ad18b2

애플

iOS 14 생산성을 높이는 5가지 새로운 기능 - 위젯, 앱 클립, 메시지, 에어팟, 앱 라이브러리
https://medium.com/inc./the-5-best-new-productivity-features-in-ios-14-3db30d868b02

개발자를 위한 iOS 14 새로운 기능들
https://medium.com/better-programming/whats-new-in-ios-14-for-developers-52e6c0ae2d73

언어 : Swift

윈도우즈에서 스위프트를!
https://swift.org/blog/swift-on-windows/

타입 앨리어스 5가지 사용법
https://medium.com/better-programming/5-ways-to-use-type-alias-in-swift-45ddce3cc941

10 Powerful @Attributes in Swift
https://medium.com/better-programming/10-powerful-attributes-in-swift-d4e4153a0001

스레드 세이프한 배열 사용하기
https://medium.com/@stevenpcurtis.sc/swift-thread-safe-arrays-ed1541301eb3

설계 구조 : 패턴

iOS 아키텍처 패턴 소개
https://medium.com/@informationit27/an-overview-of-ios-architecture-patterns-12a903cca766

Redux 구조 구현하기
https://medium.com/@stevenpcurtis.sc/using-redux-and-swift-319238f8f449

싱글톤 패턴을 기피해야만 할까?
https://medium.com/better-programming/should-we-really-hate-singletons-c75d1fe07111

설계 구조 : 프레임워크

모듈화하기
https://medium.com/swlh/xcode-modularised-part-1-e5a1b1624ab0

XCframework로 유니버설 정적 라이브러리 빌드하기
https://medium.com/@anuragajwani/how-to-build-universal-ios-static-libraries-using-xcframework-a3f70f998c38

서버

aws 람다 런타임으로 서버리스 REST API 구현하기
https://medium.com/@alfianlosari/building-swift-serverless-rest-api-with-aws-lambda-dynamodb-58db2302895f

뷰 프로그래밍 : SwiftUI

How Swift 5.3 enhances SwiftUI’s DSL
https://swiftbysundell.com/articles/how-swift-5-3-enhances-swiftui-dsl

Data Validation in SwiftUI 2.0
https://medium.com/better-programming/data-validation-in-swiftui-2-0-790cf6dbe49a

카메라 미리보기와 QR 스캐너 개발하기
https://medium.com/dev-genius/camera-preview-and-a-qr-code-scanner-in-swiftui-48b111155c66

LongPress 제스처 구현하기
https://medium.com/better-programming/swiftui-longpressgesture-63234cdc4eac

redux 구조로 글로벌 상태 관리하기
https://medium.com/swlh/global-state-management-for-swiftui-apps-using-redux-introduction-f9cde402a70d

파이어베이스로 노트 태깅 앱 만들기
https://medium.com/firebase-developers/firebase-swiftui-note-taking-app-tutorial-gcp-5a12a1b1154b

내비게이션 드로어 만들기
https://levelup.gitconnected.com/creating-navigation-drawer-with-swiftui-891663dd32d2

유투브 플레이어 만들기
https://medium.com/@mikolukasik/implementing-a-youtube-player-in-swiftui-ff386fdfd1fb

웹 소켓과 SwiftUI로 채팅 앱 구현하기
https://medium.com/@frzi/a-simple-chat-app-with-swiftui-and-websockets-or-swift-in-the-back-swift-in-the-front-78b34c3dc912

세로 콜랙션뷰처럼 동작하는 LazyVGrid 구현하기
https://medium.com/swlh/swiftui-lazyvgrid-b8e933a1c9a0

뷰 프로그래밍 : UIKit

NSCache로 콜랙션뷰 이미지 캐싱하기
https://medium.com/better-programming/cache-images-in-a-uicollectionview-using-nscache-in-swift-5-b70ebf090521

UI 클린코드로 구현하기
https://medium.com/@luayzaemanuel/creating-ios-ui-with-clean-code-932eb1351e05

동그란 프로파일 이미지 만들기
https://medium.com/swlh/create-a-circular-profile-image-swift-uikit-19ae4eaa8bb1

프레임워크

콤바인 시작하기
https://medium.com/dev-jam/combine-from-zero-to-oh-i-get-it-part-i-6aa9ced8e5f

애플 아이디로 로그인하기
https://medium.com/macoclock/sign-in-with-apple-implementation-b5e356fdf625

멀티 코어를 활용하는 앱 구현하기
https://medium.com/analytics-vidhya/understand-terminologies-in-concurrency-ios-f945beee88e2

프레임워크 : WidgetKit

위젯 키트로 개발하기 #1
https://medium.com/kinandcartacreated/widgetkit-advanced-development-part-1-dbb0e49e849c
위젯 키트로 개발하기 #2
https://medium.com/kinandcartacreated/widgetkit-advanced-development-part-2-a675a617fdc9

개발환경

플레이그라운드-기반 개발 (PDD)
https://medium.com/@riccardocipolleschi/playground-driven-development-d71204f926eb

새 프로젝트에 필요한 10개 핵심 코코아팟 라이브러리
https://medium.com/better-programming/10-pods-to-use-in-a-new-ios-project-5ab7180e794a

pod install 명령 자동화하기
https://medium.com/@abhishekbedi/never-type-pod-install-again-ever-eb55386eef59

테스트

테스트 더블과 Mock 객체 만들기
https://medium.com/swlh/mocking-in-swift-3026b438b56c

유지보수

Accessing and Analyzing crash reports in iOS
https://medium.com/macoclock/accessing-and-analyzing-crash-reports-in-ios-be36217f22c1

오픈소스

오픈소스로 네이티브 편집기 개발하기
https://levelup.gitconnected.com/building-a-native-editor-for-ios-968ff9bc6e0c

@godrm
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godrm commented Sep 27, 2020

제16호 발행했습니다.
https://stib.ee/sLW2

@godrm godrm closed this as completed Sep 27, 2020
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