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This repository was archived by the owner on Apr 12, 2024. It is now read-only.

Commit 3af4fc5

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Michel
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build
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GameOverlay/GameOverlay.csproj

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<AssemblyName>GameOverlay</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AssemblyVersion>2.4.4.6799</AssemblyVersion>
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<AssemblyVersion>2.5.5.6800</AssemblyVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>

GameOverlay/Properties/AssemblyInfo.cs

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//
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// You can specify all the values or you can default the Build and Revision Numbers by using the '*'
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// as shown below: [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.4.4.6799")]
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[assembly: AssemblyVersion("2.5.5.6800")]

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