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Revert #409? #419

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@saschanaz

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@saschanaz
  AudioParam setValueCurveAtTime (sequence<float> values, double startTime, double duration);
dictionary WaveShaperOptions : AudioNodeOptions {
  sequence<float> curve;
  OverSampleType oversample = "none";
};

@iccir suggested in #408 that we should use Float32Array citing an older spec, but the latest one says it's sequence<float>.

#409 also changed VRLayer and it also has sequence<float>. (It's now VRLayerInit.)

So I suggest that we revert #409, what do you think? @mhegazy

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