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Second attempt to fix object_pose_estimation math
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inverse_rendering/object_pose_estimation.ipynb

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@@ -20,7 +20,9 @@
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"\n",
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"In differentiable rendering, we aim to evaluate the derivative of a pixel intensity integral with respect to a scene parameter $\\pi$ as follows:\n",
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"\n",
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"$$\\partial_\\pi I(\\pi) = \\partial_\\pi \\int_P f(\\textbf{x}, \\pi) ~ d\\textbf{x}$$\n",
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"\\begin{equation}\n",
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"\\partial_\\pi I(\\pi) = \\partial_\\pi \\int_P f(\\textbf{x}, \\pi) ~ d\\textbf{x}\n",
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"\\end{equation}\n",
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"\n",
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"where $\\textbf{x}$ is a light path in the path space $P$.\n",
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"\n",
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}
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],
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"metadata": {
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"interpreter": {
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"hash": "324262bda25e4aeb89fac5521e5e52d6dea4600b0315b63007798d9c65d5c62c"
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},
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"kernelspec": {
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"display_name": "Python 3 (ipykernel)",
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"display_name": "Python 3.9.11 64-bit ('3.9.11')",
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"language": "python",
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"name": "python3"
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},
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"name": "python",
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"nbconvert_exporter": "python",
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"pygments_lexer": "ipython3",
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"version": "3.9.13"
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"version": "3.9.11"
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},
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"vscode": {
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"interpreter": {
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"hash": "524ef5c892e16adde62d9febd56e921248026795a369fc4d8cb46b781ffa4996"
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}
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}
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},
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"nbformat": 4,

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