@@ -939,9 +939,9 @@ internal static class SkiaApi
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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public extern static sk_shader_t sk_shader_new_radial_gradient ( ref SKPoint center , float radius , [ In ] SKColor [ ] colors , float [ ] colorPos , int count , SKShaderTileMode mode , IntPtr matrixZero ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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- public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , float [ ] colorPos , int count , IntPtr matrixZero ) ;
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+ public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , float [ ] colorPos , int count , SKShaderTileMode mode , float startAngle , float endAngle , IntPtr matrixZero ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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- public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , float [ ] colorPos , int count , ref SKMatrix matrixZero ) ;
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+ public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , float [ ] colorPos , int count , SKShaderTileMode mode , float startAngle , float endAngle , ref SKMatrix matrixZero ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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public extern static sk_shader_t sk_shader_new_two_point_conical_gradient ( ref SKPoint start , float startRadius , ref SKPoint end , float endRadius , [ In ] SKColor [ ] colors , float [ ] colorPos , int count , SKShaderTileMode mode , ref SKMatrix matrix ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
@@ -955,9 +955,9 @@ internal static class SkiaApi
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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public extern static sk_shader_t sk_shader_new_radial_gradient ( ref SKPoint center , float radius , [ In ] SKColor [ ] colors , IntPtr colorPosZero , int count , SKShaderTileMode mode , IntPtr matrixZero ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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- public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , IntPtr colorPosZero , int count , IntPtr matrixZero ) ;
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+ public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , IntPtr colorPosZero , int count , SKShaderTileMode mode , float startAngle , float endAngle , IntPtr matrixZero ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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- public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , IntPtr colorPosZero , int count , ref SKMatrix matrixZero ) ;
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+ public extern static sk_shader_t sk_shader_new_sweep_gradient ( ref SKPoint center , [ In ] SKColor [ ] colors , IntPtr colorPosZero , int count , SKShaderTileMode mode , float startAngle , float endAngle , ref SKMatrix matrixZero ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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public extern static sk_shader_t sk_shader_new_two_point_conical_gradient ( ref SKPoint start , float startRadius , ref SKPoint end , float endRadius , [ In ] SKColor [ ] colors , IntPtr colorPosZero , int count , SKShaderTileMode mode , ref SKMatrix matrix ) ;
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[ DllImport ( SKIA , CallingConvention = CallingConvention . Cdecl ) ]
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