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client_updatestate.go
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/*
* Copyright 2022 RPCPlatform Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package rpcplatform
import (
"google.golang.org/grpc/resolver"
)
func (c *Client) updateState(init bool, serverInfo map[string]string) {
tree := c.makeServerInfo(serverInfo)
state := resolver.State{
Addresses: make([]resolver.Address, 0, len(tree)),
}
for _, value := range tree {
address := resolver.Address{
Addr: value.address,
}
for key, value := range value.attributes {
address.Attributes = address.Attributes.WithValue(key, value)
}
state.Addresses = append(state.Addresses, address)
}
if init {
c.resolver.InitialState(state)
} else {
c.resolver.UpdateState(state)
}
}