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Bug.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Bug here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Bug extends Actor
{
GreenfootSound sound = new GreenfootSound("ahhh.wav");
/**
* Act - do whatever the Bug wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
movement();
if (isTouching(Bee.class)) {
sound.play();
removeTouching(Bee.class);
Greenfoot.stop();
}
}
public void movement() {
int dx = 2;
int dy = 2;
if (getX() < Bee.x) {
setRotation(0);
move((int)(Math.random() * dx) + 1);
} else if (getX() > Bee.x) {
setRotation(180);
move((int)(Math.random() * dx) + 1);
}
if (getY() < Bee.y) {
setRotation(90);
move((int)(Math.random() * dy) + 1);
} else if (getY() > Bee.y) {
setRotation(270);
move((int)(Math.random() * dy) + 1);
}
}
}