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Fish.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Fish here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Fish extends Actor
{
/**
* Act - do whatever the Fish wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
try {
MouseInfo mouseInfo = Greenfoot.getMouseInfo();
if (null != mouseInfo) {
setLocation(mouseInfo.getX(), mouseInfo.getY());
}
} catch (Exception e) {
// swallow exception
}
babyHitDetection();
}
public void babyHitDetection() {
Actor actor = getOneIntersectingObject(Baby.class);
if (actor != null) {
Baby baby = (Baby) actor;
((MyWorld)getWorld()).remove(actor);
}
}
}