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model_panel_config.go
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/*
openobserve
OpenObserve API documents [https://openobserve.ai/docs/](https://openobserve.ai/docs/)
API version: 0.14.5
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the PanelConfig type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PanelConfig{}
// PanelConfig struct for PanelConfig
type PanelConfig struct {
Description string `json:"description"`
LegendsPosition NullableString `json:"legends_position,omitempty"`
PromqlLegend NullableString `json:"promql_legend,omitempty"`
ShowLegends bool `json:"show_legends"`
Title string `json:"title"`
Unit NullableString `json:"unit,omitempty"`
UnitCustom NullableString `json:"unit_custom,omitempty"`
}
type _PanelConfig PanelConfig
// NewPanelConfig instantiates a new PanelConfig object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPanelConfig(description string, showLegends bool, title string) *PanelConfig {
this := PanelConfig{}
this.Description = description
this.ShowLegends = showLegends
this.Title = title
return &this
}
// NewPanelConfigWithDefaults instantiates a new PanelConfig object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPanelConfigWithDefaults() *PanelConfig {
this := PanelConfig{}
return &this
}
// GetDescription returns the Description field value
func (o *PanelConfig) GetDescription() string {
if o == nil {
var ret string
return ret
}
return o.Description
}
// GetDescriptionOk returns a tuple with the Description field value
// and a boolean to check if the value has been set.
func (o *PanelConfig) GetDescriptionOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Description, true
}
// SetDescription sets field value
func (o *PanelConfig) SetDescription(v string) {
o.Description = v
}
// GetLegendsPosition returns the LegendsPosition field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PanelConfig) GetLegendsPosition() string {
if o == nil || IsNil(o.LegendsPosition.Get()) {
var ret string
return ret
}
return *o.LegendsPosition.Get()
}
// GetLegendsPositionOk returns a tuple with the LegendsPosition field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PanelConfig) GetLegendsPositionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.LegendsPosition.Get(), o.LegendsPosition.IsSet()
}
// HasLegendsPosition returns a boolean if a field has been set.
func (o *PanelConfig) HasLegendsPosition() bool {
if o != nil && o.LegendsPosition.IsSet() {
return true
}
return false
}
// SetLegendsPosition gets a reference to the given NullableString and assigns it to the LegendsPosition field.
func (o *PanelConfig) SetLegendsPosition(v string) {
o.LegendsPosition.Set(&v)
}
// SetLegendsPositionNil sets the value for LegendsPosition to be an explicit nil
func (o *PanelConfig) SetLegendsPositionNil() {
o.LegendsPosition.Set(nil)
}
// UnsetLegendsPosition ensures that no value is present for LegendsPosition, not even an explicit nil
func (o *PanelConfig) UnsetLegendsPosition() {
o.LegendsPosition.Unset()
}
// GetPromqlLegend returns the PromqlLegend field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PanelConfig) GetPromqlLegend() string {
if o == nil || IsNil(o.PromqlLegend.Get()) {
var ret string
return ret
}
return *o.PromqlLegend.Get()
}
// GetPromqlLegendOk returns a tuple with the PromqlLegend field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PanelConfig) GetPromqlLegendOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.PromqlLegend.Get(), o.PromqlLegend.IsSet()
}
// HasPromqlLegend returns a boolean if a field has been set.
func (o *PanelConfig) HasPromqlLegend() bool {
if o != nil && o.PromqlLegend.IsSet() {
return true
}
return false
}
// SetPromqlLegend gets a reference to the given NullableString and assigns it to the PromqlLegend field.
func (o *PanelConfig) SetPromqlLegend(v string) {
o.PromqlLegend.Set(&v)
}
// SetPromqlLegendNil sets the value for PromqlLegend to be an explicit nil
func (o *PanelConfig) SetPromqlLegendNil() {
o.PromqlLegend.Set(nil)
}
// UnsetPromqlLegend ensures that no value is present for PromqlLegend, not even an explicit nil
func (o *PanelConfig) UnsetPromqlLegend() {
o.PromqlLegend.Unset()
}
// GetShowLegends returns the ShowLegends field value
func (o *PanelConfig) GetShowLegends() bool {
if o == nil {
var ret bool
return ret
}
return o.ShowLegends
}
// GetShowLegendsOk returns a tuple with the ShowLegends field value
// and a boolean to check if the value has been set.
func (o *PanelConfig) GetShowLegendsOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.ShowLegends, true
}
// SetShowLegends sets field value
func (o *PanelConfig) SetShowLegends(v bool) {
o.ShowLegends = v
}
// GetTitle returns the Title field value
func (o *PanelConfig) GetTitle() string {
if o == nil {
var ret string
return ret
}
return o.Title
}
// GetTitleOk returns a tuple with the Title field value
// and a boolean to check if the value has been set.
func (o *PanelConfig) GetTitleOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Title, true
}
// SetTitle sets field value
func (o *PanelConfig) SetTitle(v string) {
o.Title = v
}
// GetUnit returns the Unit field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PanelConfig) GetUnit() string {
if o == nil || IsNil(o.Unit.Get()) {
var ret string
return ret
}
return *o.Unit.Get()
}
// GetUnitOk returns a tuple with the Unit field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PanelConfig) GetUnitOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Unit.Get(), o.Unit.IsSet()
}
// HasUnit returns a boolean if a field has been set.
func (o *PanelConfig) HasUnit() bool {
if o != nil && o.Unit.IsSet() {
return true
}
return false
}
// SetUnit gets a reference to the given NullableString and assigns it to the Unit field.
func (o *PanelConfig) SetUnit(v string) {
o.Unit.Set(&v)
}
// SetUnitNil sets the value for Unit to be an explicit nil
func (o *PanelConfig) SetUnitNil() {
o.Unit.Set(nil)
}
// UnsetUnit ensures that no value is present for Unit, not even an explicit nil
func (o *PanelConfig) UnsetUnit() {
o.Unit.Unset()
}
// GetUnitCustom returns the UnitCustom field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PanelConfig) GetUnitCustom() string {
if o == nil || IsNil(o.UnitCustom.Get()) {
var ret string
return ret
}
return *o.UnitCustom.Get()
}
// GetUnitCustomOk returns a tuple with the UnitCustom field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PanelConfig) GetUnitCustomOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.UnitCustom.Get(), o.UnitCustom.IsSet()
}
// HasUnitCustom returns a boolean if a field has been set.
func (o *PanelConfig) HasUnitCustom() bool {
if o != nil && o.UnitCustom.IsSet() {
return true
}
return false
}
// SetUnitCustom gets a reference to the given NullableString and assigns it to the UnitCustom field.
func (o *PanelConfig) SetUnitCustom(v string) {
o.UnitCustom.Set(&v)
}
// SetUnitCustomNil sets the value for UnitCustom to be an explicit nil
func (o *PanelConfig) SetUnitCustomNil() {
o.UnitCustom.Set(nil)
}
// UnsetUnitCustom ensures that no value is present for UnitCustom, not even an explicit nil
func (o *PanelConfig) UnsetUnitCustom() {
o.UnitCustom.Unset()
}
func (o PanelConfig) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PanelConfig) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["description"] = o.Description
if o.LegendsPosition.IsSet() {
toSerialize["legends_position"] = o.LegendsPosition.Get()
}
if o.PromqlLegend.IsSet() {
toSerialize["promql_legend"] = o.PromqlLegend.Get()
}
toSerialize["show_legends"] = o.ShowLegends
toSerialize["title"] = o.Title
if o.Unit.IsSet() {
toSerialize["unit"] = o.Unit.Get()
}
if o.UnitCustom.IsSet() {
toSerialize["unit_custom"] = o.UnitCustom.Get()
}
return toSerialize, nil
}
func (o *PanelConfig) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"description",
"show_legends",
"title",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varPanelConfig := _PanelConfig{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varPanelConfig)
if err != nil {
return err
}
*o = PanelConfig(varPanelConfig)
return err
}
type NullablePanelConfig struct {
value *PanelConfig
isSet bool
}
func (v NullablePanelConfig) Get() *PanelConfig {
return v.value
}
func (v *NullablePanelConfig) Set(val *PanelConfig) {
v.value = val
v.isSet = true
}
func (v NullablePanelConfig) IsSet() bool {
return v.isSet
}
func (v *NullablePanelConfig) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePanelConfig(val *PanelConfig) *NullablePanelConfig {
return &NullablePanelConfig{value: val, isSet: true}
}
func (v NullablePanelConfig) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePanelConfig) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}