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Merge pull request #245 from bjz/remove-collision-types
Remove collision types and traits from the library
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README.md

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@@ -17,14 +17,8 @@ The library provides:
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- rotation matrices: `Basis2`, `Basis3`
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- angle units: `Rad`, `Deg`
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- points: `Point2`, `Point3`
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- a generic ray: `Ray`
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- a plane type: `Plane`
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- perspective projections: `Perspective`, `PerspectiveFov`, `Ortho`
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- a view frustum: `Frustum`
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- spatial transformations: `AffineMatrix3`, `Transform3`
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- axis-aligned bounding boxes: `Aabb2`, `Aabb3`
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- oriented bounding boxes: `Obb2`, `Obb3`
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- collision primitives: `Sphere`, `Cylinder`
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Not all of the functionality has been implemented yet, and the existing code
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is not fully covered by the testsuite. If you encounter any mistakes or

src/aabb.rs

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src/bound.rs

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src/cylinder.rs

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