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show resultinng gif animation
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.gitignore

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# Ignore model files (may be large)
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models/character.fbx
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models/character.glb
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# Node modules if you add npm later
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node_modules/
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README.md

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- Loop/no-loop option
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- Live preview and direct download
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## Example Outputs
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### Sample Sprite Sheet
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![Example Sprite Sheet](sprites/character.png)
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*Generated sprite sheet with 16 frames arranged in a 4x4 grid.*
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### Exported GIF Animation
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![Example Animation](sprites/character.gif)
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*The resulting smooth animation exported as a GIF file.*
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## Getting Started
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### Installation

models/character.glb

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sprites/character.gif

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sprites/character.json

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"frameWidth": 256,
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"frameHeight": 256,
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"frames": 64,
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"columns": 4,
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"rows": 4,
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"animationName": "character_walk",
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"optimized": true,
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"columns": 8,
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"rows": 8,
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"animationName": "Armature_walking_man_baselayer",
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"optimized": false,
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"date": "2025-03-01T14:03:20.008Z",
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"transparent": true,
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"fps": 24,
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"date": "2023-07-20T12:00:00.000Z",
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"optimizationInfo": {
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"note": "Frames are centered within fixed-size cells",
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"maintainsExactDimensions": true
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"cameraPosition": {
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"offsetX": 0,
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"offsetY": -0.25
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}
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}

sprites/character.png

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