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platform-sdk-wrapper.ts
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import { Injectable } from '@angular/core';
import { Platform } from 'ionic-angular';
import { PicoDbProvider } from '../pico-db/pico-db';
/*
Generated class for the PlatformSdkWrapperProvider provider.
This will be used as a single service
See https://angular.io/guide/dependency-injection for more info on providers
and Angular DI.
*/
@Injectable()
export class PlatformSdkWrapperProvider {
isServiceReady: any
picoDbProvider: PicoDbProvider
dbProviderKey: any
platform: Platform
CONSTANTS: any
//greenworks: any
constructor(
platform: Platform,
picoDbProvider: PicoDbProvider
) {
// Prepare our isService ready
this.isServiceReady = {};
// Get our electron window for greenworks
// https://github.com/electron/electron/issues/1095
// Using window.require because: https://github.com/electron/electron/issues/7300
// if((<any>window).require) {
// const electron = (<any>window).require('electron');
// const electronWindow = electron.remote.getCurrentWindow();
// this.greenworks = electronWindow.greenworks;
// }
this.platform = platform;
this.picoDbProvider = picoDbProvider;
// Define our achievements
this.CONSTANTS = {
ACHIEVEMENTS: {
EXAMPLE: {
STEAM_ID: 'EXAMPLE_STEAM_ID',
GOOGLE_PLAY: 'EXAMPLE_GOOGLE_PLAY_ID'
}
},
LEADERBOARD: {
STEAM: {
EXAMPLE_ID: false
},
GOOGLE_PLAY: {
EXAMPLE_ID: 'EXAMPLE_LEADERBOARD_ID',
}
}
}
}
// Function to start watching the DB to send events to our platforms
initialize() {
console.log('PlatformSdkWrapperProvider: Starting SDK Services...');
// Attempt to start greenworks
// if (!this.platform.is('mobile') && this.greenworks) {
// this.isServiceReady.greenworks = true;
// console.log('PlatformSdkWrapperProvider: Steamworks working!');
// }
// https://www.npmjs.com/package/cordova-plugin-play-games-services
// Attempt to start play games
// if (this.platform.is('android') &&
// (<any>window).plugins &&
// (<any>window).plugins.playGamesServices) {
// // Sign into play games
// (<any>window).plugins.playGamesServices.auth(() => {
// // Success
// console.log('Google Play Games Ready!');
// this.isServiceReady.playGames = true;
// }, () => {
// // Failed
// console.log('Google Play Games Failed!');
// });
// }
this.dbProviderKey = 'PlatformSdkWrapperProvider-picoDeploy';
this.picoDbProvider.subscribe(this.dbProviderKey, (newValue, oldValue) => {
this.checkAchievements(newValue, oldValue);
this.postToLeaderboard(newValue, oldValue);
});
}
// Function called everythime the db watcher tells us something changed
checkAchievements(newValue, oldValue) {
console.log('PlatformSdkWrapperProvider: ', 'Checking Achievements...')
// Example: Launch an achievement when the first value changes
if (newValue[0] > 0) {
// Unlock Achievements
this.unlockAchievement(this.CONSTANTS.ACHIEVEMENTS.EXAMPLE);
}
}
// Function to unlock an achievement
unlockAchievement(achievementObject) {
console.log('PlatformSdkWrapperProvider: Unlocking Achievement: ', achievementObject);
// Unlock Achievements for Google Play example
// if (this.isServiceReady.playGames) {
// (<any>window).plugins.playGamesServices.unlockAchievement({
// achievementId: achievementObject.GOOGLE_PLAY_ID
// });
// }
// Unlock Achievements for steam using greenworks example
// if (this.isServiceReady.greenworks) {
// this.greenworks.getAchievement(
// achievementObject.STEAM_ID,
// (isAchieved) => {
// // Success
// if (!isAchieved) {
// this.greenworks.activateAchievement(
// achievementObject.STEAM_ID,
// () => {
// // Success
// console.log('Success Unlocked Achievement: ', achievementObject);
// }, () => {
// // Error
// console.log('Error unlocking Achievement: ', achievementObject);
// }
// );
// }
// // Achievement already unlocked, ignoring...
// }, () => {
// // Error
// console.log('Could Not check achievement status.', achievementObject);
// }
// );
// }
}
// Function to Post to a Leaderboard
postToLeaderboard(newValue, oldValue) {
console.log('PlatformSdkWrapperProvider: Posting to leaderboard: ', newValue, oldValue);
// Example Posting to a Google Play Leaderboard
// // Create an array of scores to submit
// // Push data in the format of: https://github.com/artberri/cordova-plugin-play-games-services#sumit-score-now
// var scoresToSubmit = [];
//
// if (newValue[1] !== oldValue[1] &&
// newValue[1] < oldValue[1]) {
// scoresToSubmit.push({
// score: newValue[1],
// leaderboardId: this.CONSTANTS.LEADERBOARD.EXAMPLE,
// });
// }
//
// if (newValue[6] !== oldValue[6] &&
// newValue[6] > oldValue[6]) {
// scoresToSubmit.push({
// score: newValue[6],
// leaderboardId: this.CONSTANTS.LEADERBOARD.EXAMPLE,
// });
// }
//
// scoresToSubmit.forEach(scoreObject => {
// if (this.isServiceReady.playGames) {
// (<any>window).plugins.playGamesServices.submitScoreNow(scoreObject);
// }
//
// if (this.isServiceReady.greenworks) {
// // Do Nothing.
// // Leaderboards for steam is not supported by greenworks, and will require their web API.
// // Because of this, will need to be hosted on a secure server, and then that server, will interact
// // with the steam web api.
// // https://github.com/greenheartgames/greenworks/issues/12
// // https://partner.steamgames.com/doc/webapi/ISteamLeaderboards#GetLeaderboardEntries
// }
// });
}
}