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Merge pull request #54 from verpeteren/verpeteren/port-to-simdeez2
I finished the port to simdeez2 with the help of @valadaptive and @arduano 🎉 This PR needs more engines in the simdeez library exposed. Hence [this PR](arduano/simdeez#74). Because there were some bugfixes along the way, the output of the various noise generators might slightly differ. There are probably things that are slightly broken and the _f64 variants were done on a best effort basis. Let's merge this in and improve from there!
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Cargo.toml

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@@ -13,8 +13,7 @@ categories = ["game-engines", "multimedia::images"]
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edition = "2018"
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[dependencies]
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#simdeez = "1.0.8"
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simdeez = {path = "../simdeez"}
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simdeez = "2.0.0-dev3"
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[dev-dependencies]
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criterion = "0.4.0"

bisect.log

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generate_intrinsics.py

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