You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+8-1
Original file line number
Diff line number
Diff line change
@@ -7,9 +7,16 @@ Either clone this repo, or download the latest \*.unitypackage from releases.
7
7
8
8
Add the `OutlinePostEffect` to your main camera. Drag and drop the two shaders `DrawSimple` and `PostOutline` to their respective receptors on the newly added `OutlinePostEffect` component.
9
9
10
+
## Caveats
11
+
12
+
* Currently the outline renders on top of everything else
13
+
* There is no way(that I know of) to configure the outline width
14
+
15
+
If you know how to fix any of the above(and make it configurable) I would love a PR.
16
+
10
17
## Credits
11
18
12
-
All credits for this work goes to the participants in the following thread on the Unity3D forums:
19
+
All credit for this work goes to the participants in the following thread on the Unity3D forums:
0 commit comments