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Typo and clarifications
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README.md

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@@ -7,9 +7,16 @@ Either clone this repo, or download the latest \*.unitypackage from releases.
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Add the `OutlinePostEffect` to your main camera. Drag and drop the two shaders `DrawSimple` and `PostOutline` to their respective receptors on the newly added `OutlinePostEffect` component.
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## Caveats
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* Currently the outline renders on top of everything else
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* There is no way(that I know of) to configure the outline width
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If you know how to fix any of the above(and make it configurable) I would love a PR.
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## Credits
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All credits for this work goes to the participants in the following thread on the Unity3D forums:
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All credit for this work goes to the participants in the following thread on the Unity3D forums:
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https://forum.unity.com/threads/can-we-use-new-unity-5-5-editor-outline-in-game.445885/
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