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Allow to create variants of custom objects #7403

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e37ec68
Allow to edit variants.
D8H Feb 14, 2025
c0f1031
Allow to install assets containing a variant.
D8H Feb 18, 2025
9feef88
Forbid to edit variants from the store.
D8H Feb 20, 2025
b72dcea
Use the variant at runtime.
D8H Feb 20, 2025
719358c
Handle assets with variants of several object types.
D8H Feb 24, 2025
2ff5bf8
Handle a property mapping between the parent and the child for editor…
D8H Feb 25, 2025
b7faf3e
Fix custom object thumbnails.
D8H Feb 25, 2025
7fed12a
Better tab title for variants.
D8H Feb 26, 2025
ae83fa8
Close deleted variant tab.
D8H Feb 28, 2025
7c391de
Hide children configuration UI when there is a variant
D8H Mar 4, 2025
f79640c
Lock objects and groups in variant editor.
D8H Mar 5, 2025
e0a21cc
Lock behaviors in variant editor.
D8H Mar 5, 2025
708daba
Lock object variables in variant editor.
D8H Mar 5, 2025
5d07bb1
Lock object list of groups in variant editor.
D8H Mar 6, 2025
e03aa91
Add locked version of stories
D8H Mar 6, 2025
4240d8c
Rename objects in variants.
D8H Mar 6, 2025
a0de0f3
Rename variables in variants.
D8H Mar 6, 2025
49e6251
Keep variants when updating an extension.
D8H Mar 7, 2025
401f839
Add todo
D8H Mar 11, 2025
88d9f8a
Comply variants when the EBO is edited or its extension is updated.
D8H Mar 11, 2025
d6f6042
Open the variant tab only.
D8H Mar 12, 2025
87cfd7b
Add tests on object and variable renaming.
D8H Mar 12, 2025
7c95b7b
Allow to break iteration.
D8H Mar 12, 2025
ae32033
Fix a typo in another test
D8H Mar 12, 2025
f3d05ab
Fix tests
D8H Mar 12, 2025
fccce98
Add some tests
D8H Mar 12, 2025
7ce6798
Fix test part 2
D8H Mar 12, 2025
cc06281
Add refactor of variant instance variables.
D8H Mar 12, 2025
9ef1f06
Add a todo for variant object group variables.
D8H Mar 12, 2025
aca6312
Fix some tests.
D8H Mar 12, 2025
ea59c72
Fix variant compliance for object type change.
D8H Mar 13, 2025
a8462b1
Add more tests.
D8H Mar 13, 2025
25c6529
Fix asset exporter test.
D8H Mar 13, 2025
b729022
Make a todo clearer.
D8H Mar 13, 2025
2ba0393
Fix variable group refactoring in variants.
D8H Mar 13, 2025
0f9d83a
Add variants to exported assets in GDO files
D8H Mar 19, 2025
df08962
Review changes
D8H Apr 11, 2025
58f3f40
Hide variant selector for legacy custom objects.
D8H Apr 11, 2025
1b1377a
Fix thumbnails
D8H Apr 13, 2025
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Fix a typo in another test
  • Loading branch information
D8H committed Mar 18, 2025
commit ae32033811268248d0499598f1441f1dae0ca7c1
2 changes: 1 addition & 1 deletion Core/tests/ObjectsContainersList.cpp
Original file line number Diff line number Diff line change
@@ -150,7 +150,7 @@ TEST_CASE("ObjectContainersList (GetTypeOfObject)", "[common]") {
gd::Object &object1 = layout.GetObjects().InsertNewObject(
project, "MyExtension::Sprite", "MyObject1", 0);
gd::Object &object2 = layout.GetObjects().InsertNewObject(
project, "FakeObjectWithDefaultBehavior", "MyObject2", 0);
project, "MyExtension::FakeObjectWithDefaultBehavior", "MyObject2", 0);

auto &group = layout.GetObjects().GetObjectGroups().InsertNew("MyGroup", 0);
group.AddObject(object1.GetName());