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3D physics vehicle #7479
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3D physics vehicle #7479
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Also upgrade to Jolt.js 0.35.0
Out of scope
The following features from Jolt are not in the behavior:
mDifferentialLimitedSlipRatio
mMinRPM
mNormalizedTorque
mAngularDamping
could allow to set how much the car slow down on its own (but the body damping can already be used for this)?mMode
onlyAuto
is usedmSwitchTime
mClutchReleaseTime
mSwitchLatency
mShiftUpRPM
maybe sport cars have a different range of RPM?mShiftDownRPM
mClutchStrength
mSuspensionForcePoint
mSuspensionDirection
Z onlymSteeringAxis
Z onlymWheelUp
Z onlymWheelForward
X onlymSuspensionMinLength
set to the wheel radiusmSuspensionMaxLength
set to 1.5 of the wheel radius, allow to configure it?mSuspensionPreloadLength
mEnableSuspensionForcePoint
mInertia
mAngularDamping
could allow to set how much the car slow down on its own (but the body damping can already be used for this)?mLongitudinalFriction
mLateralFriction
mStiffness