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AEIOU Company

Adds DECTalk (More widely known as the Text-To-Speech from Moonbase Alpha) to Lethal Company

image

Description

Just type in chat and your character will speak or sing.

To use different voices, you need to prepend a message with the desired voice command.

The available voice commands are:

  • [:nb], [:nd], [:nf], [:nh], [:nk], [:np], [:nr], [:nu], and [:nw]

Example: [:nh] We need the money by monday!

For help with singing check out the guides below

Useful Guides

Videos

Feedback / Discord

AEIOUCompany Discord | Report Bugs, Request Features, Provide Feedback

Features and Known Issues

  • The mod increases the max chat length to 1024 characters (configurable)
  • The mod enables text chat when you are dead
  • [:tone] messages do not work currently
  • Some voice features are currently not available, so some voices may sound a little different than expected.

Manual Install Instructions

Place the aeioucompany folder into your BepInEx/plugins folder

Special Thanks To

  • Dennis Klatt - For all his hard work and research towards speech synthesis
  • whatsecretproject - SharpTalk
  • ZeekerssRBLX - For the very epic game
  • All of you guys - For enjoying this and providing feedback
  • My girlfriend and friends for helping me test in early stages
  • and anybody else who supported this mod or helped create anything that it uses

Changelog

v1.3.7

  • Recompiled for newer game library

v1.3.6

  • Stability Improvement (Thank you Juan)

v1.3.5

  • Added config option for enabling chatting while dead (On by default)
  • Added config option for ignoring messages with a certain prefix ("/" by default)
  • Hopefully fixed duplicate audio playback when level is changing sometimes

v1.3.0 through v1.3.4

  • Enabled dead chat
  • Fixed the stutter when sending a message
  • Added config option for max chat message size
  • Removed debug window
  • Various stability patches

v1.2.0

  • Fixed chatting while holding another object while having a pocketed active walkie talkie
  • Fixed issue where player may not be heard if they are more than 50 meters away when the message is sent
  • Line breaks no longer cut off songs
  • Updated README

v1.1.2 and v1.1.3

  • Fixed walkie talkie behavior when pocketed
  • Disabled test code I accidentally left enabled

v1.1.1

  • Fixed unpleasant S sounds when using the walkie talkie

v1.1.0

  • Added walkie talkie integration
  • Mouth Dogs and other enemies now hear the voice too
  • Fixed bug that would sometimes cause player to not be heard
  • Added config options for the startup message, volume, and doppler effect
  • Added changelog to README
  • Fixed a link in README

v1.0.1 and v1.0.2

  • Fixed dependency issue
  • Removed test code
  • Added discord link to the README

v1.0.0

  • Initial Release